Description
JezzBall is an arcade-style game for the HP Prime, written primarily in Python with a few snippets of PPL code.
The objective is to fill at least 75% of the rectangular playfield by launching splitters that divide the space. Balls bounce around the area, and if a splitter comes into contact with a ball while it's extending, the splitter is destroyed and you lose a life. When a splitter successfully divides the area into two parts, the region without any balls gets filled, bringing you closer to your goal. With each new level, splitters get faster and more balls appear on the playfield—steadily raising the challenge and testing your timing and precision.
Screenshots
Archive Contents
| Name | Size |
|---|---|
| JezzBall.hpappdir.zip | 9.6 KB |
| JezzBall.pdf | 121.5 KB |
| Source/assets.png | 392 bytes |
| Source/decompressor.py | 2.1 KB |
| Source/jezzball.py | 34.9 KB |
- File Size
- 132.5 KB
- Short link
- http://ceme.tech/DL2643
Metadata
- Author
- komame
- Uploaded
Links
- Project thread
- https://www.cemetech.net/forum/viewtopic.php?t=20326
Statistics
- Rating
- 10/10 (4 votes)
- Downloads
- 1880
- ↳ this version
- 311
- Views
- 3244
- ↳ this version
- 877
Reviews
Amazing job
The ball physics are excellent!
Love this game!
Versions
- JezzBall v1.23 (published 9 months, 3 weeks ago; 2025-05-20 00:46 UTC-06:00)
- JezzBall v1.22 (published 9 months, 3 weeks ago; 2025-05-19 14:19 UTC-06:00)
- JezzBall v1.21 (published 9 months, 3 weeks ago; 2025-05-17 01:13 UTC-06:00)
- JezzBall v1.20 (published 10 months ago; 2025-05-12 15:32 UTC-06:00)
- JezzBall v1.10 (published 10 months, 1 week ago; 2025-05-07 11:00 UTC-06:00)
- JezzBall v1.02 (published 10 months, 1 week ago; 2025-05-04 08:27 UTC-06:00)
- JezzBall 1.01 (published 10 months, 1 week ago; 2025-05-02 05:58 UTC-06:00)
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