Description
JezzBall is an arcade-style game for the HP Prime, written primarily in Python with a few snippets of PPL code.
The objective is to fill at least 75% of the rectangular playfield by launching splitters that divide the space. Balls bounce around the area, and if a splitter comes into contact with a ball while it's extending, the splitter is destroyed and you lose a life. When a splitter successfully divides the area into two parts, the region without any balls gets filled, bringing you closer to your goal. With each new level, splitters get faster and more balls appear on the playfield—steadily raising the challenge and testing your timing and precision.
Screenshots



Archive Contents
Name | Size |
---|---|
JezzBall.hpappdir/assets.png | 392 bytes |
JezzBall.hpappdir/icon.png | 358 bytes |
JezzBall.hpappdir/JezzBall.hpapp | 124 bytes |
JezzBall.hpappdir/JezzBall.hpappprgm | 1.7 KB |
JezzBall.hpappdir/JezzBall.hpappvars | 62 bytes |
JezzBall.hpappdir/jezzball.py | 20.6 KB |
JezzBall.pdf | 108.4 KB |
- File Size
- 109.7 KB
- Short link
- http://ceme.tech/DL2643
Metadata
- Author
- komame
- Uploaded
Links
- Project thread
- https://www.cemetech.net/forum/viewtopic.php?t=20326
Statistics
- Rating
- 10/10 (1 vote)
- Downloads
- 41
- ↳ this version
- 10
- Views
- 180
- ↳ this version
- 38
Reviews
Nobody has reviewed this file yet.Versions
- JezzBall v1.20 (published 1 day, 20 hours ago; 2025-05-12 21:32 UTC)
- JezzBall v1.10 (published 1 week ago; 2025-05-07 17:00 UTC)
- JezzBall v1.02 (published 1 week, 3 days ago; 2025-05-04 14:27 UTC)
- JezzBall 1.01 (published 1 week, 5 days ago; 2025-05-02 11:58 UTC)
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