JezzBall 1.01
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  2. HP Prime Programs
  3. HP Prime Games

Description

JezzBall is an arcade-style game for the HP Prime, written primarily in Python with a few snippets of PPL code.

The objective is to fill at least 75% of the rectangular playfield by drawing splitters that divide the space. Balls bounce around the area, and if a splitter comes into contact with a ball while it's expanding, the splitter is destroyed and you lose a life. When a splitter successfully divides the area into two parts, the region without any balls gets filled, bringing you closer to your goal. Your score is based on the area filled. The larger the section filled in a single move, the more valuable each unit of that area becomes — rewarding efficient and well-timed splits. Additionally, the value of each filled unit increases with every level, so scoring opportunities grow as the game progresses.

Screenshots

Screenshot #9919 Screenshot #9920 Screenshot #9921 Screenshot #9922

Archive Contents

Name Size
JezzBall.hpappdir.zip 7.9 KB
JezzBall.pdf 85.3 KB
Download file
File Size
86.3 KB

Metadata

Author
komame
Uploaded

Links

Project thread
https://www.cemetech.net/forum/viewtopic.php?t=20326

Statistics

Rating
10/10 (4 votes)
Downloads
1960
↳ this version
313
Views
3554
↳ this version
493

Reviews

Amazing job

The physics are excellent!
Love this game!

Versions

  1. JezzBall v1.23 (published 10 months, 4 weeks ago; 2025-05-20 00:46 UTC-06:00)
  2. JezzBall v1.22 (published 10 months, 4 weeks ago; 2025-05-19 14:19 UTC-06:00)
  3. JezzBall v1.21 (published 11 months ago; 2025-05-17 01:13 UTC-06:00)
  4. JezzBall v1.20 (published 11 months ago; 2025-05-12 15:32 UTC-06:00)
  5. JezzBall v1.10 (published 11 months, 1 week ago; 2025-05-07 11:00 UTC-06:00)
  6. JezzBall v1.02 (published 11 months, 2 weeks ago; 2025-05-04 08:27 UTC-06:00)
  7. JezzBall 1.01 (published 11 months, 2 weeks ago; 2025-05-02 05:58 UTC-06:00)

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