AngleWar
  1. All files
  2. TI-84 Plus CE Programs
  3. TI-84 Plus CE BASIC Programs
  4. TI-84 Plus CE BASIC Games
  1. All files
  2. TI-84 Plus C Silver Edition
  3. TI-84 Plus C Silver Edition BASIC Programs
  4. TI-84 Plus C Silver Edition BASIC Games

Description

Version 1.0.1

Original 3D-Graphic Shooter Game.
Made with TI-Basic.

This game was inspired from vector-display games of the late 70s & early 80s. Specifically, 'Star Wars' from Atari, which use lines and coordinates to simulate 3D Graphics.

From concept, to 1.0 release, this game only took one week to create. Soon, this game might be as simple to create onto a calculator as pong. Never before has such a PRGM been so simple to create & understand, and yet seemed so complex & impossible with such basic technology, especially shown though its speed. But whether it is or not a "3D" shooter... Well... I never made a 3D game before, so you decide.

Version 1.0.1 is harder than version 1.0. That's the only change.
Instructions in ReadMe

Screenshots

Screenshot #9806 Screenshot #9807 Screenshot #9808 Screenshot #9809 Screenshot #9810 Screenshot #9811

Archive Contents

Name Size
Verison 1.0.1/ANGLEWAR.8xp 1.4 KB
Verison 1.0.1/B.8xp 242 bytes
Verison 1.0.1/C.8xp 1.2 KB
Verison 1.0.1/D.8xp 232 bytes
Verison 1.0.1/E.8xp 208 bytes
Verison 1.0.1/F.8xp 208 bytes
Verison 1.0.1/G.8xp 248 bytes
Verison 1.0.1/H.8xp 208 bytes
Verison 1.0.1/I.8xp 3.4 KB
Verison 1.0.1/ReadMe.txt 635 bytes
Download file
File Size
6.3 KB

Metadata

Author
A-IS Company
Uploaded

Statistics

Rating
9/10 (2 votes)
Downloads
280
↳ this version
85
Views
567
↳ this version
117

Reviews

This is a very good attempt at a pseudo 3D shoot-em-up for the CE, especially considering the language limitations. A suggestion I have would be to make it easier to distinguish when we get hit from when we hit enemies.

This game has a pretty good premise, I must say. The gameplay is great, and there's plenty of programming that was done to make this game work out. I do believe that the difficulty could be raised up a bit. It seems a bit easy in the state the game is in currently.

Versions

  1. AngleWar (published 1 month, 3 weeks ago; 2025-03-28 09:38 UTC-05:00)
  2. AngleWar (published 2 months ago; 2025-03-18 09:02 UTC-05:00)
  3. AngleWar (published 2 months, 1 week ago; 2025-03-13 09:50 UTC-05:00)
  4. AngleWar (published 2 months, 1 week ago; 2025-03-12 11:41 UTC-05:00)

Advertisement