RISK Roller
Description
One of my favorite board games growing up was RISK, a game known for taking forever to finish. One of the largest parts of this game is the time it takes for attacks to happen with dice being rolled for what feels like an eternity. This program aims to solve this by automatically rolling the optimal number of dice for the attacker and defender, as well as providing different rolling options:
Single: Carry out one attack
Blitz: attack until either army is defeated
Limit: attack until defender is defeated or attacker reaches a certain number of troops
Screenshots
Archive Contents
Name | Size |
---|---|
RiskRoller/README.txt | 1003 bytes |
RiskRoller/RISKROLL.8xp | 3.0 KB |
RiskRoller/Source/icon.png | 255 bytes |
RiskRoller/Source/makefile | 394 bytes |
RiskRoller/Source/src/dice.c | 1.4 KB |
RiskRoller/Source/src/dice.h | 260 bytes |
RiskRoller/Source/src/key_helper.c | 747 bytes |
RiskRoller/Source/src/key_helper.h | 223 bytes |
RiskRoller/Source/src/main.c | 5.7 KB |
Download file
- File Size
- 6.5 KB
- Short link
- http://ceme.tech/DL2212
Metadata
- Author
- matkeller19
- Uploaded
- 2 years, 9 months ago
Links
- Discussion Topic
- https://www.cemetech.net/forum/viewtopic.php?t=18331
Statistics
- Rating
- No ratings.
- Downloads
- 313
- Views
- 1551
Reviews
Nobody has reviewed this file yet.Versions
- RISK Roller (published 2 years, 9 months ago; 2022-01-10 08:27 UTC)
Advertisement