Dual-Layer ASCII RPG map engine demo (2012)
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Description

This is a dual-layer ASCII sprites-based map engine I did for an RPG project in late 2012 that I never finished. This release is to showcase its pure-TI-BASIC graphics capabilities.

Screenshots

Screenshot #7831

Archive Contents

Name Size
DUALLAYR.8xp 1.5 KB
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File Size
949 bytes

Metadata

Author
DJ Omnimaga
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Versions

  1. Darkblasters v.1.2.0 (published 1 year, 10 months ago; 2023-02-02 00:40 UTC)
  2. Darkblasters v.1.1.0 (published 3 years, 2 months ago; 2021-10-01 17:15 UTC)
  3. Darkblasters v.1.0.3 (published 3 years, 2 months ago; 2021-09-28 18:08 UTC)
  4. Darkblasters v.1.0.2 (published 3 years, 2 months ago; 2021-09-24 00:33 UTC)
  5. Darkblasters v.1.0.1 (published 3 years, 2 months ago; 2021-09-20 11:47 UTC)
  6. Darkblasters v.1.0.0 (published 3 years, 2 months ago; 2021-09-15 19:56 UTC)
  7. Dual-Layer ASCII RPG map engine demo (2012) (published 3 years, 3 months ago; 2021-09-04 11:55 UTC)

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