Dual-Layer ASCII RPG map engine demo (2012)
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- TI-83 Plus/TI-84 Plus Programs
- TI-83 Plus/TI-84 Plus BASIC Programs
- TI-83 Plus/TI-84 Plus BASIC Games
Description
This is a dual-layer ASCII sprites-based map engine I did for an RPG project in late 2012 that I never finished. This release is to showcase its pure-TI-BASIC graphics capabilities.
Screenshots
Archive Contents
| Name | Size |
|---|---|
| DUALLAYR.8xp | 1.5 KB |
Download file
- File Size
- 949 bytes
- Short link
- http://ceme.tech/DL2178
Metadata
- Author
- DJ Omnimaga
- Uploaded
Statistics
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Reviews
Nobody has reviewed this file yet.Versions
- Darkblasters v.1.2.0 (published 2 years, 10 months ago; 2023-02-02 11:40 UTC+11:00)
- Darkblasters v.1.1.0 (published 4 years, 2 months ago; 2021-10-02 04:15 UTC+11:00)
- Darkblasters v.1.0.3 (published 4 years, 2 months ago; 2021-09-29 05:08 UTC+11:00)
- Darkblasters v.1.0.2 (published 4 years, 2 months ago; 2021-09-24 11:33 UTC+11:00)
- Darkblasters v.1.0.1 (published 4 years, 2 months ago; 2021-09-20 22:47 UTC+11:00)
- Darkblasters v.1.0.0 (published 4 years, 2 months ago; 2021-09-16 06:56 UTC+11:00)
- Dual-Layer ASCII RPG map engine demo (2012) (published 4 years, 3 months ago; 2021-09-04 22:55 UTC+11:00)
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