Magic 8 Ball for TI-84 Plus CE
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Description

If you want the game to work, check the README file!

A working Magic 8 Ball. Use enter to shake it.

A special thanks to all the encouraging people on Cemetech chat, for all their encouragement! Thanks guys!

Screenshots

Screenshot #6999 Screenshot #7000 Screenshot #7001

Archive Contents

Name Size
Magic 8 Ball for TI-84 Plus CE/README.txt 670 bytes
Magic 8 Ball for TI-84 Plus CE/X8BALL.8xp 1.1 KB
Magic 8 Ball for TI-84 Plus CE/8Ball.jpeg 12.8 KB
Download file
File Size
14.6 KB

Metadata

Uploaded
2 years, 6 months ago

Statistics

Rating
4/10 (1 vote)
Downloads
68
Views
832

Reviews

For a game about well, an 8-ball it's bizzare that you have to convert the included 8-ball image to a picvar yourself. The program also is named PROG03 oncalc, which I'm sure isn't intentional given the file name is XBALL. One could probably draw an 8 ball via the Shade(, Circle( and Text( commands without much hassle.
The game also uses a ton of gotos for seemingly no reason as all the Disp statements the game uses to output the results could indeed fit within the many single line If statements.

In terms of the results, well, it's an 8 ball. A couple results are misspelled, but otherwise it's the classic 8 ball responses.

(8/2) + .08 /10 - Some assembly required

Versions

  1. Magic 8 Ball for TI-84 Plus CE (published 2 years, 6 months ago; 2020-07-21 21:27 UTC)

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