Archives: TI-84 Plus CE Assembly Games
Currently viewing:
  1. Archives
  2. All files
  3. TI-84 Plus CE Programs
  4. TI-84 Plus CE Assembly Programs
  5. TI-84 Plus CE Assembly Games

These files are for the TI-84 Plus CE, 83 Premium CE, and other "CE" calculators with color screens. BASIC programs are compatible with the TI-84 Plus CSE and some BASIC programs written for monochrome 83+/84+ calculators will also work correctly. Assembly and C programs must be written for the CE calculators specifically; running them on calculators with an OS newer than 5.5 requires jailbreaking the calculator.

Many assembly programs for the CE calculators are written in C, and will require a copy of the C libraries on the calculator in order to run.

Categories

Files

  1. Oiram Unlimited is a hack for the Oiram platformer. Give Oiram more lives, invincibility, and much more through Oiram Unlimited's efficient and intuitive user interface! Happy hacking! Version 1.0.0 CE. Latest version uses toolchain v11.

    Categorized under:
  2. This is a 2D shooter where color is everything. You design your character and the colors you use affect the stats your character has. You then try to defeat all the enemies with a gun and melee weapon.

    Categorized under:
  3. Snake In The Mirror provides a new challenge to those who are bored of SnakeCE, bored in class, or just bored anywhere. This program is sure to excite.

    WARNING: This my cause fits of unnecessary shock and smashing any calculator I sight.
    You have been warned.

    Categorized under:
  4. This is a version of pong, very similar to the original version, of it being two-player. It's very simple. Get 7 points against your opponent and you win!

    Categorized under:
  5. JPL is a highly customizable game where you find yourself in your very own Windows 2000 themed spaceship builder! Your goal is to design and build your space ship, then fly it through checkpoints and try to rack up the highest score! Try and build the fanciest craft you can, but make sure that the varying checkpoint width and speed doesn't make your craft have a Rapid Unplanned Disassembly! This program packs a few fun features not shown the screen shot such as screen fade outs. Good luck building your dream space craft!

    Categorized under:
  6. Now in Pre-Release Beta 2! This new beta adds the Rush gameplay mode, where you have to guess the 5-letter word under a time limit!

    Gimme 5: All Stars is a simple and fun word-guessing game for the TI-84 Plus CE/TI-83 Premium CE. With two gameplay modes and a dictionary of over 4,000 words to choose from, it is a great way to have fun and boost your vocabulary at the same time!

    Categorized under:
  7. On a strange holiday in a strange place (somebody else's kitchen),you are a fridge attempting to catch all of the pillows you can. If you lose more pillows than you gain, you melt. Try to get as many pillows stuffed inside of you as possible! I was rushed for this contest between school and other commitments, so this game is pretty simple. I plan to add MUCH MORE stuff in the future if I have time, such as special fridge abilities, powerups, different levels, and so on. This project was made for Cemetech Contest 21: Holiday Celebrations.

    Categorized under:
  8. Your job is simple, snipe any balloons that are coming up! Written in ICE! Also supports Cesium! PLEASE PM ME IF ANY BUGS COME UP

    Categorized under:
  9. Nim is a classic mathematical game of strategy in which two players take turns removing objects (in this case, marbles) until there is only one of the object left. There are many variations on the game, Nim, and my program is one of those variations. Please enjoy this simply, but fun game.

    Categorized under:
  10. A remake of the classic Simon light up game for the CE! A series of lights is displayed and you must repeat it correctly. Each time you do, the series gets one light longer. After 31 correct turns, you complete a sequence, resetting the series. See how many you can get before messing up!

    Categorized under:
  11. Press 2nd to toggle selection on the current tile beneath the cursor. Use the arrow keys to move the cursor around. The goal is to select all tiles that will be alive in the next iteration before the timer runs out. The timer lasts for 60 seconds. Press enter to skip the timer once you believe you have selected all of the cells that will be alive in the next iteration. Any cells that are alive from the next iteration will carry onto the next level, and new cells will also be added to the next level to prevent the board from becoming empty. Buy now!

    Categorized under:
  12. Apply to Omicron 34, the world's first and only calculator-based, online, special agent academy! Learn how to unravel clues, pick locks, and hack computers as you prepare to become the world's next super-spy! Version: 1.0 CE

    Categorized under:
  13. Catch the presents and the occasional candy cane to get points, but don't catch the coal, or you lose a life!
    Made for CC21: Holiday Celebrations!

    Categorized under:
  14. Fire And Flames is a fast-paced puzzle in which you are an arsonist burning locations and landmarks to the ground.
    Balance risk versus reward with the amount of havoc you can cause while staying alive! (Note: Download includes source code.)
    This game was created for CC25. https://www.cemetech.net/forum/viewtopic.php?t=17541&highlight=

    Categorized under:
  15. This is a port of the game made by YouTuber carykh of a 2D Rubik's Cube. It is my first time writing in C so as I learn more I will refine the code and make it faster. Open the ReadMe for instructions.

    Categorized under:
  16. This is the first installment in the S.A.M.M. series. It is a 2D exploration
    game, inspired by the Metroidvania genre. Take control of a lone mining
    machine lost deep in the heart of an earthquake-damaged mine. The game is simple,
    but one question remains: How did you get powered on? And by who ... or what?

    Available in English and Français!

    Categorized under:
  17. Made for CC22, LogicalJoe presents Splat! Splat is a fast-paced game with 4 different game modes! Featuring a simple avatar editor that everyone can use and understand. But based on the avatar, your gameplay can drastically change. You find it too easy? Simply change your character to different colors; Never get too used to one configuration! Good luck! -- Source included!

    Categorized under:
  18. Hello, this is My first game here, the gameplay is simple, destroy as many TIE fighters as you can before they destroy you.

    v1.1
    - fixed some bugs

    v1.2
    - added powerups
    - fixed highscore bug

    v1.3
    - changed quit button from [on] to [clear]
    v1.2.1
    - fixed spawn rates for powerups
    - fixed powerups being hidden

    v1.2.1
    - fixed powerup spawning

    Categorized under:
  19. Set is a fun and simple, but hard game. The player has to analyse 15 cards, to find sets of 3 cards that match. It's a game for quick thinkers with sharp eyes and a lot of brain power. Specific instructions of how the game works are included in the program and can also be found with a simple Google Search. Try to beat your own Hi-Score, and enjoy!

    Categorized under:
  20. A Super Smash Bros. clone for the TI-84+CE.
    Currently has three characters and four stages.

    Categorized under:
  21. This is my CC21 entry, as the holiday Diwali. Instructions are in the readme, as well as more info on this and where to find contact information. It's basically a spin-off of the Lights-Out Series of games. After CC21 voting ends, I will start updating the program to include more features.

    This was written using the ICE language for the CE, ICE was (and still is) made by PT_

    UPDATE: Fixed a crashing bug

    Categorized under:
  22. Heller peeps of the future! I'm past King Dub Dub, and this is my CC25 entry!

    I've included the premade FOODFITE.8xp file and the source so you can enjoy playing the game and laughing at my pathetic coding skills. This is an identical copy of what I originally sent, but I've added some gameplay footage as a preview and a link to the Github repo:
    https://github.com/KingDubDub/Food-Fighter

    The original Cemetech post:
    https://www.cemetech.net/forum/viewtopic.php?t=17457

    Food Fighter is pretty simple: help Jerry go to work and kill extremely peeved sandwich men who poof out of the ether on their spawning platforms. Use the arrow keys to move, [2nd] to fire your trusty flamethrower, [del] to pause, and [clear] to quit the game quickly and hide the evidence from your teachers. Don't shoot for too long, or get hit by too many sandwiches, or you'll end up extremely dead. There's no one who can help you at all at that point, no mysterious god-like entities here, not at all. Oh, and you boost your score by dropping ingredients from the enemies into the proper slot, I.E. the bread shape goes in the square hole. So in short: kill everything, keep the floor clean, and don't die. Simple! Read the included README for more tips and instructions if you need some.

    Note that the footage was taken on emulated hardware without screen-tear, physical calcs (until we fix the C libs) may have a faint diagonal line through the screen during some animations.

    You will need the aforementioned CE C libraries in order to run this program:
    https://github.com/CE-Programming/libraries/releases

    Playing the DOOM Eternal soundtrack while using the flamethrower is recommended but not required.

    Categorized under:
  23. A very cool 2.5D (pseudo 3D) raycasting engine programmed in ICE for the TI 84+ CE by TheRad2

    All of this has been tested and works with my TI-84+CE (OS 5.3.0.0037)

    Have fun and make sure to look at the README for controls/directions (:

    Categorized under:
  24. Based on the classic PuzzPack favorite by Brandon Sterner, Block Dude is a simple yet challenging puzzle game where you
    navigate levels, relocating boxes to find your way to the exit. Play through 11 levels and try to minimize your move count!

    Categorized under:
  25. Super-Sweeper is a MineSweeper Clone for the Ti84plus-CE written in C. Featuring 17 different variants of MineSweeper, a colorful GUI menu, custom games, and a few graphical effects here and there.

    The objective of Super-Sweeper is to safely Flag all of the hidden Mines by using the numbered tiles. The tiles will tell you how many Mines are nearby. Be careful, clicking on a tile with a Mine underneath will cause the game to explode!

    Super-Sweeper also comes with a Windows version that you can run on your computer.

    The game is currently underdevelopment, so not every feature is implemented or finished quite yet. Some of the planned upcoming features include save files, an overlay of the search pattern when chording, an endless MineSweeper game-mode, and a leader-board.

    Categorized under:
  26. A snake game with three modes: Classic, Wrap, and Winged. Classic is regular snake, where you collect "apples" and Classic mode is where you collect "apples" and die when you hit any wall or yourself. Wrap mode is the same as Classic mode, but instead of hitting walls, you go to the other side. Winged mode is like Classic mode, but the apple moves diagonally and bounces off the walls.

    Categorized under:
  27. This is a variant of solitaire based on that in the Zachtronics game *Last Call BBS*. The game is played by stacking matching cards on top of each other. Stacks of matching cards may be moved as a unit. By stacking all four of a set of matching cards directly on the table (i.e. with no other cards on top of them), they are collapsed into an immovable unit. There are also four free cells, though three start locked and are only unlocked one by one as sets of cards are collapsed on the tableau. The game is won when all cards are collapsed.

    Categorized under:
  28. A complete and faithful minesweeper clone in 10 KB.

    Contains flagging, 3x3 opening, remaining mines counter, a stopwatch, and a scroll screen feature

    It contains the three difficulties originally in Minesweeper.

    It's efficient, so a smooth playing experience can be expected.

    Contains instructions upon opening.

    Categorized under:
  29. It's the legendary Atari 2600 game Adventure! Adventure was the very first in the action
    adventure genre, inspiring games like The Legend of Zelda. Adventure was the very first game to
    include an easter egg in the form of the creator's name on a secret screen. Adventure has now
    been remade from the ground up for the TI-84 Plus CE calculator. The game has many improvements
    but is still very much the complete and original game. Find the golden chalice and bring it back
    to the yellow castle, but watch out! Dangerous dragons and treacherous bats stand in your way!

    Categorized under:
  30. This is a roulette game for the Ti-84 Plus CE.
    Features:
    - Spinning the roulette wheel
    - betting coins
    - history of the latest 5 numbers
    - unlimited supply of coins
    The source code is included.

    Categorized under:
  31. A rewrite of the classic game, Alchemy, this game was first published by Hoyle in the 2005 release of Hoyle Puzzle Games. It was rewritten in ICE for the TI-84 Plus CE by calclover2514.

    Categorized under:
  32. This is a game where you flip pegs based on a number you roll on two 6-sided dice. You may flip 1, 2, or 3 pegs, as long as the numbers on them add up to the number you rolled. There are 12 pegs. Continue until you can't make any more moves. Whoever has the least amount remaining on the pegs wins the round. 1 - 64 players. See README.txt for more details. v1.1: Added save game feature and fixed bugs

    Categorized under:
  33. Version: Pre-Alpha v0.1.0
    Licence: ⟪BSD-3-Clause⟫
    ---

    Duck Hunt is a classic game from the NES that has been enjoyed by generations of gamers. Now,
    You can experience the thrill of hunting ducks on your TI-84 Plus CE!

    Features:
    • Multiple game modes, including 1 Duck Shooting, 2 Duck Shooting, and Clay Shooting
    • Bonus Duck types with various point amounts
    • Overall high-score
    • Compatible with TI-84 Plus CE calculator

    Controls:
    • [←→↓↑]: Move cursor
    • [2nd]: Shoot bullet
    • [mode]: Pause game
    • [del]: Quit to homescreen

    ---
    Copyright © 2023, Alvajoy123

    Categorized under:
  34. Creating a maze program in which the player progressively discovers more and more of the map has been an idea of mine for a long time. I finally got it made and am satisfied with how it turned out! Hope you enjoy!

    Read the included README for instructions regarding level editing and other miscellaneous information

    Categorized under:
  35. HUE CE is a reflex and skill-based game in which the player must shoot a never-ending rain of colored circles with the appropriate color, matching their color with one of the three colors available to the player. The game features smooth and consistent gameplay (30+ FPS), 11 unique color themes to unlock through the completion of various achievements within the game, challenging and skill-based gameplay, readily accessible statistics, the ability to save and return to a game at any time, and an organized and polished GUI. It should be an enjoyable game to play during free time in classes, or anywhere else.
    NOTE: I had some issues with the recording of the screenshots, and they appear much less smooth than the real game runs.

    Categorized under:
  36. Sketch Maze is a puzzle game revolving around colors, which often requires good and logical thinking. This game was made for CC22: Sprite Delight. Please refer to the readme.txt for further instructions.

    Categorized under:
  37. This is a port of the minigame "Snorlax's Lunchtime" from the PokeMini to the TI-84 Plus CE. It's my first C program for the CE, so I hope you enjoy!

    In this game, you control a Snorlax who wishes to eat food. Food will fall onto Snorlax's plate, and you must eat it (Press [2ND]) before the time runs out. The faster you eat it, the happier Snorlax will get and the better your score will be. However, occasionally a Pichu will fall onto Snorlax's plate. When this happens, you must avoid the Pichu or it will zap you and you will lose the game.

    I've also included an easter egg! See if you can find it!

    Categorized under:
  38. A spinoff of the game "Bubble Poke" from the google play store! Try to get your score as high as you can by popping bubbles in a limited amount of time!

    Categorized under:
  39. This is a clone of the sliding block puzzle "Rush Hour" for the Ti 84 Plus CE.
    It features 1811 levels from easy to very difficult.
    The source code is included.

    Categorized under:
  40. The amazing arcade game Centipede for the CE. This isn't a port, but my own personal project that only took inspiration from the original game. Still a work in progress, but base game done with no found bugs.

    This was made in ICE with Peter's ICE compiler.

    Controls:
    shoot - 2nd
    move - arrow keys (both vertically and horizontally)
    pause/menu - Graph
    select (in menu) - Enter

    How to play:
    send the file named CENTAPED.8xp to your calculator's RAM and run it in the calculator

    For more info, look at the README.txt in the zip (you should be doing that anyway)

    Categorized under:
  41. CrossBun is a crossword puzzle program for the TI-84 Plus CE graphing calculator. It's heavily inspired by Crosshare.

    Categorized under:
  42. In this game the main goal is to make a story with the words you get.
    You can interpret the words in any way you like, that's what's so nice about the game.
    And also: every story is correct, no matter if it's logical or not.
    So have fun and tell stories!

    I really want to thank everyone who helped and I especially want to thank MateoConLechuga!

    Categorized under:
  43. A remake of the Pony Express Google Doodle, which appeared on April 14th, 2015. Unfortunately, the Doodle is no longer playable. Fortunately, it's (kind of) playable on the CE!

    Right now, the game is in heavy development. I've gotten the core features down (collecting envelopes, changing localization, and configuring controls). More to come.

    Categorized under:
  44. A game created for the TI-84 CE-T with C and C++ using the C toolchain. It features a player and an enemy. The player can kill the enemy with their sword and the enemy kills the player if it touches them. The github at https://github.com/kaioraf/CEdev-Tilemap has a more complete list of features as well as installation instructions for CEmu. Enjoy!

    Categorized under:
  45. One of my favorite board games growing up was RISK, a game known for taking forever to finish. One of the largest parts of this game is the time it takes for attacks to happen with dice being rolled for what feels like an eternity. This program aims to solve this by automatically rolling the optimal number of dice for the attacker and defender, as well as providing different rolling options:

    Single: Carry out one attack
    Blitz: attack until either army is defeated
    Limit: attack until defender is defeated or attacker reaches a certain number of troops

    Categorized under:
  46. Simple yet entertaining game, when one gets bored!

    Suggest any ideas in the forum: https://www.cemetech.net/forum/viewtopic.php?p=300619#300619.

    Categorized under:
  47. This is a version of the classic board game Ludo (also known as "Mensch ärgere dich nicht" in Germany) for the TI-84 Plus CE. The rules are included in the README file.

    Categorized under:
  48. A peggle-like game for the TI-84+CE.

    How to play:

    Move around the "Spitter" (the thing in the top center of the screen) using the arrow keys. This is how you aim it. You can throw from it using the "2nd" key. Hitting the pins on the screen increases your score and also the more you hit in a row, the higher the score increases for each next one you hit. You start with 20 pinballs, your pinballs increase by 3 for each level you complete. You can view the 'guidance' for the ball by pressing the "Mode" button. This will show you where your pinball will go and what pins will be hit without wasting a ball. You use up one guide, which is shown in the bottom right, for each time you use the power. You can get more guides by getting a streak of 5, then for each successive hit, you gain one guide.

    Categorized under:
  49. While it's not much for my first upload to Cemetech, it's something. Enjoy this mockery of your typical low effort call X app on android.

    Categorized under:

File statistics are updated periodically, so numbers shown in this listing may not agree exactly with those shown on individual files.

Advertisement