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- Casio Prizm (fx-CG10/fx-CG20) Programs and Games
- Casio Prizm (fx-CG10/fx-CG20) Games
Flappy Bird: And yes, you can impress your friends with your Flappy Bird on PRIZM. keys: Rocker: Move through menus and confirm with [EXE]; [EXE] or [SHIFT] or [F1] or : Raise the bird; [EXIT] or [APHA] or [F6] or [-]: Pause. Full of easter-eggs to discover!Categorized under:
The classic snake game for Casio Prizm calculators.
Feed the snake by controlling its head to the right direction, to eat the food, to get it grown. Avoid blocks and the tail of the snake. WARNING: upgrading from v1.00 or from v1.01 will reset your high scores and your current gameplay. Support: https://www.cemetech.net/forum/viewtopic.php?t=9870
Source available under GPLv3 at: https://github.com/balping/snake-prizmCategorized under:
You love the game of Tetris on every platform, from your computer to your GameBoy to your TI calculator, so why not enjoy it in brilliant color on your Casio Prizm calculator? Featuring fast-paced gameplay, four play modes, high score tracking, and much more, this game is sure to be a permanent addition to your Prizm. In Marathon mode, try to complete lines for as long as possible as your score and the speed increase. High Speed mode ups the ante with faster drops at lower levels. If you want to start out in a bad situation, try Touchdown mode. With Collapse mode, you can set up giant stacks of tetrominos to score many lines at once. And to really torture yourself, see how long you can last with no line pieces in Sadistic mode.Categorized under:
This Add-in is a version of the old classic Space Invaders. Graphics are based on the standard version at freespaceinvaders.org and can easily achieve decent FPS without having to overclock. Shot the invaders from the bottom of the screen to continue to the next wave, which will be more difficult than the previous. How far can you go?Categorized under:
Your god has sent you on a mission to find him some golden eggs. Your only tool is the ability to flip gravity. Use gravity wells to further alter the direction of gravity. 40 levels.
Arrow keys to move, SHIFT to flip gravity.
Technical details :
The game overclock the calc to 94.3MHz and restore the speed as it was before launching. It not underclock to 94.3MHz if the speed is already highter.
Press OPTN to show FPS.
This version just missing the transition animation between levels (fade in/out and growing duck), because there is not enough memory to load this animation.
To developpers :Categorized under:
Feel free to copy any part of the source code.
Files key.c/h, overclock.c/h, rand.c/h, text.c/h, time.c/h can be used as is.
Play against your friends or the calculator in a one-on-one match of Tic-TacToe! The A.I. is simple. Your friends are tough. Can you win?
-Fixed challenge mode bug that made it so it didn't switch players for a tieCategorized under:
Prizoop is a Game Boy and Game Boy Color emulator that is compatible with most popular titles. To install, just copy prizoop.g3a to the root of your Prizm, and any rom files you would like to play in the emulator the root as well (as .gb or .gbc files, with simple 8 character names).
You can also compress files using the included Windows tool as .gbz and save a bit of space in exchange for slightly slower emulation.
An embedded FAQ viewer is available that maintains your position in a text FAQ for each game. FAQ's are very readable thanks to calctype and sub-pixel text rendering. Simply include the FAQ as a ASCII encoded text file with the same name as your rom file but with a .txt extension.
Includes full sound support (using a 2.5 mm to 3.5 mm adaptor), and can run almost all games at full speed.
Source code and additional notes at the github: https://github.com/tswilliamson/prizoopCategorized under:
Pokemon + add-in is functional and very Casio OS looking interface to view and calculate evolution of your Pokemon for Casio Prizm/FX-CG calculators.
It's current functionality in 3 different languages (English, German and French) is:
* display Pokedex with numbers and localised names,
* view types, required eggs, candies or legendary attribute,
* record your CP and HP values,
* display maximum and evolvable ranges of CP and HP both from and to your Pokemon (i.e. reverse and not).
I kept everything as close to Casio's OS style as I could making navigation intuitive but a few key shortcuts worth mentioning:
UP/DOWN - increases/decreases Pokemon value by 1
PLUS/MINUS - increases/decreases Pokemon value by 10
MULTIPLY/DIVIDE - increases/decreases Pokemon value by 100
DEL/UNDO - toggles between minimum (Pokemon shade view) and medium of the range value of your Pokemon
Please leave your comments on https://www.cemetech.net/forum/viewtopic.php?t=13030 or on any other relevant post here.Categorized under:
In this game you are white square and you have to run away from the green squares(zombies). Health bar is at the top. You collect the red squares to gain health. It's a fairly simple game. Good luck. Now updated with all the features of the CE version!Categorized under:
I would like to introduce you my attempt to port Doom to Casio Prizm. Standard Doom requires about 8 MB RAM, so do not expect anything :-)
It is in a very early stage, slow and it will probably crash due to failed malloc.
arrows - movement
[alpha] - fire
[exe] - use (open the door,...)
[^] - iddqd + idkfa :-)
[F1] ~ [F5] - weapon select
[Menu] - exit (the calculator will be in somehow wrong state, if menu is not working, try to turn it off and on)
Uploading here on KermMartian request.Categorized under:
I present to you, the laurels of about... maybe an hour of work... PONG!
This version of PONG is for the Casio Prizm, very true to the original, and meeting the goals of development I planned for it:
- under 50KB total for the entire Add-in
- achieves over 15 FPS with decent video effects
- entirely developed in under an hour
- uses only routines available in the Useful Prizm Routines and libfxcg
I did this as a proof that native development on the Prizm is very easy to do now, even without an abstraction layer like SDL. It also is meant for beginning C for the Prizm programmers to tear apart as a very easy game example, from which they can learn to make their own Add-ins.
That being said, I also took my spare time to add in some small video noise effects to make it look cooler, and both an AI and 2 Player mode. Controls are:
F1/F2 - menu choices
Shift/Alpha - Player 1 Up/down
Up/Down - Player 2 up/down
Exit - exit to title screen
Tear it apart and enjoy it! It's far from perfect, but it's still fun to play. If you do try to learn by improving upon it, and re-releasing it, give me some credit, s'il vous plait. And now, with comments!Categorized under:
Play chess on your own Casio PRIZM calculator with your friend. Chess which is one of the most famous and popular games in the world is now ready to be played everywhere on your calculator. Best game that can be played unnoticed during boring maths or physics lessons!
Please note that this is the first release of this chess program. The chess engine might contain bugs. Please send bug reports to my e-mail address ( email@example.com ) or post it at the forum thread at Chemetech ( http://www.cemetech.net/forum/viewtopic.php?t=9289 ).
Source available under GPLv3 at: https://github.com/balping/chess-prismCategorized under:
Rainbow Unicorn Attack-like game for the prizm... with ponies! Who doesn't love ponies? Run and fly, avoiding clouds and eating apples as Rainbow Dash in this exciting game, where you train to become the fastest athlete ever in order to join the Winderbolts flying sqadron! One of the fastest games for the Prizm at over 25FPS, with beautiful parallax graphical effects and landscapes, making it also one of the most graphical games so far. Download it today, and be sure to check progress on the finalized version here: http://www.cemetech.net/forum/viewtopic.php?t=7579 !Categorized under:
A galaga-like game written in C for the Prizm; very nice graphics, if I do say so myself. Open source. Don't steal the source pl0x. Beta 1; if you have improvements, post them in the Raptor thread.Categorized under:
This is the first release of the Cookie Clicker game I've been working on. Read the README for controls.
Golden Cookies added (they should appear every 5 to 10 minutes). File size reduced.
(Speed in new screenshot is not accurate, and numbers are weird because of the screen receiver)
Original by Orteil: http://orteil.dashnet.org/cookieclickerCategorized under:
Enjoy a classic board game dating back thousands of years on your very own Prizm! 3D Checkers is a checkers game for your Prizm in actual 3D. You can play against an AI (This release doesn't have this feature yet) or against another person. More features are to come!Categorized under:
Obliterate, is a scorched-earth / tanks game for the Casio Prizm color graphing calculator. Play against up to six AIs in a battle for supremacy. Set your angle and power, then fire away, but watch out for the wind! Enjoy the classic TI Obliterate game on the Prizm's full-color, high-resolution screen.Categorized under:
Sink is a battleship-like game that has the same look as KSinkShips. Gameplay consists of 1 or 2 player mode. The game features nice graphics, alpha-blending, and a decent AI. The game only has one mode. A future version will expand the gameplay. See the README for changesCategorized under:
PJumpingCube is a clone of the KDE game "KJumpingCube". In this game, you must control all dice on a 10x10 playing field by increasing the values of dice, causing cascade effects on the board.
This is a beta release (v0.2 10/4/12)Categorized under:
This program allows you to play the classic Bomberman game on your calculator. Can you win against the bots?Categorized under:
For more information read the README.txt or find me on GitHub: https://github.com/maxwrlr/Bomberman-for-CasioFXCG20/
This is my entry for Contest 13 on Cemetech. You are a Space Cat named Carl, and you must get as many points as you can by collecting coins for one point each or collecting mice for five points each. You must avoid asteroids and keep from running out of fuel. Good luck!Categorized under:
My version of PacMan on the Casio fxCG-50Categorized under:
-easy to use
The last version hat some bugs, but I fixen them in this version.
I also changed the icon, so it fits with the OS.
I have ported open Jazz jackrabbit to the casio prizm. See the Readme for controls and more information. When in doubt use grep on the source code to see if the file is needed. The source code and future updates can be found at https://github.com/ComputerNerd/Open-Jazz-Jackrabbit-Casio-Prizm-port/ .Categorized under:
This is the CASIO PRIZM version of the well-known board game. Rules and information about the game: http://en.wikipedia.org/wiki/Reversi
Source available under GPLv3 at: https://github.com/balping/othello-prizm
This game is fx-CG50 compatible.Categorized under:
In this game you play with a second player and both of you place crosses or circles into a grid(3x3) and try to place a horizontal, vertical or diagonal row of three with just your own markers to winCategorized under:
This little plug-in can display the first 15000 digits (following the decimal point) of π (number pi). You can use it just for fun but this program can also help you by learning the digits. Currently 15000 digits are stored but if you need more (I can't imagine why...) just write me and I will add more digits. It's important that digits are stored and not computed, future releases might include this feature.
Source available under GPLv3 at: https://github.com/balping/pizmCategorized under:
A while ago I wrote a port of Flappy Bird to the Casio Prizm. I never released it, but now here it is. I hope you enjoy. I re-uploaded with a version that has sprite rotation. It's slower and not too pretty, but if you want to try it, go ahead. The not rotating version is still in there so you can still use that. There is no highscore or main menu.Categorized under:
2048 for the Casio fx-cg 10/20/50
Use the correct file for your calculator
Casio fx-cg 10/20 -> 2048 (cg-10)(cg-20).g3a
Casio fx-cg 50 -> 2048 (cg-50).g3a
If there are no graphics showing up try using the other file.
This programm is under the GNU V3 license
For the source code go to https://github.com/wjtje/2048-fx-cg-10-20-50/Categorized under:
6 games inspired from the original Yetisport (Pingu throw, Orca slap, Seal bounce, Albatros overload, Snowboard and Yeti avalanche).Categorized under:
I've tried to use the graph screen in basic so there is a lot of graphics, but sometimes the game is a bit slow.
UPDATE: I did some experimenting with compression and managed to reduce the size of this game by 3KB. More space for you to use for other things, right?
SwitchRPG is my first attempt at writing an RPG for a calculator. It is very large, weighing in at 31KB. Although the storyline is minimal, its features include colorful maps that use special characters, fast draw times (for a Prizm Basic game anyways), and decent map compression.
NOTE: Please play this game on OS 1.03 or higher, otherwise special characters will fail to render properly.Categorized under:
An attractive and colorful game where you have to move vehicules to make way out for yellow vehicule.Categorized under:
There are 10 levels which are harder and harder. I use the DrawStat to draw vehicules.
Control the wheel to collect your life.Categorized under:
However you can't stop the wheel. It bounces against void squares and circles, but bursts against pics and filled squares and circles.
Age of Darkness is a long term project of mine, spanning several calculator models between TI and now Casio. This is a simple RPG style game, where you must travel the lands in search of crystals of power to help you defeat the enemy! This game is currently in BETA status! As you play, save often! If you find an issue, please report it and what you did to find the bug! Thank you!Categorized under:
The first full Lua game for the Casio Prizm, Bloxorz is a port of an Nspire game. It has 16 levels. An older version of it froze when it got to the 16th level, so if it does, please message Spenceboy98 or post on the forum. Use the arrow key to move the block around. Press [OPTN] to go to the level screen. Press [EXIT], [AC/ON], or [MENU] to quit. Requires LuaZM. I hope I'm not missing anything. Enjoy! Credits go to Nick Steen for the original TI-Nspire game.Categorized under:
File statistics are updated periodically, so numbers shown in this listing may not agree exactly with those shown on individual files.