Archives: TI-84 Plus CE Assembly Games
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These files are for the TI-84 Plus CE, 83 Premium CE, and other "CE" calculators with color screens. BASIC programs are compatible with the TI-84 Plus CSE and some BASIC programs written for monochrome 83+/84+ calculators will also work correctly. Assembly and C programs must be written for the CE calculators specifically; running them on calculators with an OS newer than 5.5 requires jailbreaking the calculator.

Many assembly programs for the CE calculators are written in C, and will require a copy of the C libraries on the calculator in order to run.

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Files

  1. Your job is simple, snipe any balloons that are coming up! Written in ICE! Also supports Cesium! PLEASE PM ME IF ANY BUGS COME UP

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  2. Nim is a classic mathematical game of strategy in which two players take turns removing objects (in this case, marbles) until there is only one of the object left. There are many variations on the game, Nim, and my program is one of those variations. Please enjoy this simply, but fun game.

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  3. On a strange holiday in a strange place (somebody else's kitchen),you are a fridge attempting to catch all of the pillows you can. If you lose more pillows than you gain, you melt. Try to get as many pillows stuffed inside of you as possible! I was rushed for this contest between school and other commitments, so this game is pretty simple. I plan to add MUCH MORE stuff in the future if I have time, such as special fridge abilities, powerups, different levels, and so on. This project was made for Cemetech Contest 21: Holiday Celebrations.

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  4. A clone of the word guessing game Wordle, in which you have six chances to guess a five-letter word each day.

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  5. Catch the presents and the occasional candy cane to get points, but don't catch the coal, or you lose a life!
    Made for CC21: Holiday Celebrations!

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  6. This is a port of the game made by YouTuber carykh of a 2D Rubik's Cube. It is my first time writing in C so as I learn more I will refine the code and make it faster. Open the ReadMe for instructions.

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  7. This is my CC21 entry, as the holiday Diwali. Instructions are in the readme, as well as more info on this and where to find contact information. It's basically a spin-off of the Lights-Out Series of games. After CC21 voting ends, I will start updating the program to include more features.

    This was written using the ICE language for the CE, ICE was (and still is) made by PT_

    UPDATE: Fixed a crashing bug

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  8. Press 2nd to toggle selection on the current tile beneath the cursor. Use the arrow keys to move the cursor around. The goal is to select all tiles that will be alive in the next iteration before the timer runs out. The timer lasts for 60 seconds. Press enter to skip the timer once you believe you have selected all of the cells that will be alive in the next iteration. Any cells that are alive from the next iteration will carry onto the next level, and new cells will also be added to the next level to prevent the board from becoming empty. Buy now!

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  9. Tiny Jumper is a speed-running platformer game. Jump through all kinds of obstacles in
    order to get to the goal as fast as possible. There are 15 interesting and fun levels
    to try out - and your best times will be saved for each one! For an additional challenge,
    try to get the gold times for each level to unlock different colors for your player. And
    if you get all 15 gold times, something special might just happen...

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  10. Made for CC22, LogicalJoe presents Splat! Splat is a fast-paced game with 4 different game modes! Featuring a simple avatar editor that everyone can use and understand. But based on the avatar, your gameplay can drastically change. You find it too easy? Simply change your character to different colors; Never get too used to one configuration! Good luck! -- Source included!

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  11. Set is a fun and simple, but hard game. The player has to analyse 15 cards, to find sets of 3 cards that match. It's a game for quick thinkers with sharp eyes and a lot of brain power. Specific instructions of how the game works are included in the program and can also be found with a simple Google Search. Try to beat your own Hi-Score, and enjoy!

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  12. Apply to Omicron 34, the world's first and only calculator-based, online, special agent academy! Learn how to unravel clues, pick locks, and hack computers as you prepare to become the world's next super-spy! Version: 1.0 CE

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  13. A remake of the classic Simon light up game for the CE! A series of lights is displayed and you must repeat it correctly. Each time you do, the series gets one light longer. After 31 correct turns, you complete a sequence, resetting the series. See how many you can get before messing up!

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  14. This is a game where you flip pegs based on a number you roll on two 6-sided dice. You may flip 1, 2, or 3 pegs, as long as the numbers on them add up to the number you rolled. There are 12 pegs. Continue until you can't make any more moves. Whoever has the least amount remaining on the pegs wins the round. 1 - 64 players. See README.txt for more details. v1.1: Added save game feature and fixed bugs

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  15. Alien Breed 5 is a remake based on Team 17's original series on the Amiga in the 90's, including 54 massive levels across 3 campaigns, 5 weapons, hordes of aliens & bosses, a sub-game, and more!

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  16. Fire And Flames is a fast-paced puzzle in which you are an arsonist burning locations and landmarks to the ground.
    Balance risk versus reward with the amount of havoc you can cause while staying alive! (Note: Download includes source code.)
    This game was created for CC25. https://www.cemetech.net/forum/viewtopic.php?t=17541&highlight=

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  17. Heller peeps of the future! I'm past King Dub Dub, and this is my CC25 entry!

    I've included the premade FOODFITE.8xp file and the source so you can enjoy playing the game and laughing at my pathetic coding skills. This is an identical copy of what I originally sent, but I've added some gameplay footage as a preview and a link to the Github repo:
    https://github.com/KingDubDub/Food-Fighter

    The original Cemetech post:
    https://www.cemetech.net/forum/viewtopic.php?t=17457

    Food Fighter is pretty simple: help Jerry go to work and kill extremely peeved sandwich men who poof out of the ether on their spawning platforms. Use the arrow keys to move, [2nd] to fire your trusty flamethrower, [del] to pause, and [clear] to quit the game quickly and hide the evidence from your teachers. Don't shoot for too long, or get hit by too many sandwiches, or you'll end up extremely dead. There's no one who can help you at all at that point, no mysterious god-like entities here, not at all. Oh, and you boost your score by dropping ingredients from the enemies into the proper slot, I.E. the bread shape goes in the square hole. So in short: kill everything, keep the floor clean, and don't die. Simple! Read the included README for more tips and instructions if you need some.

    Note that the footage was taken on emulated hardware without screen-tear, physical calcs (until we fix the C libs) may have a faint diagonal line through the screen during some animations.

    You will need the aforementioned CE C libraries in order to run this program:
    https://github.com/CE-Programming/libraries/releases

    Playing the DOOM Eternal soundtrack while using the flamethrower is recommended but not required.

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  18. A rewrite of the classic game, Alchemy, this game was first published by Hoyle in the 2005 release of Hoyle Puzzle Games. It was rewritten in ICE for the TI-84 Plus CE by calclover2514.

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  19. Sketch Maze is a puzzle game revolving around colors, which often requires good and logical thinking. This game was made for CC22: Sprite Delight. Please refer to the readme.txt for further instructions.

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  20. Oiram Unlimited is a hack for the Oiram platformer. Give Oiram more lives, invincibility, and much more through Oiram Unlimited's efficient and intuitive user interface! Happy hacking! Version 1.0.0 CE.

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  21. Creating a maze program in which the player progressively discovers more and more of the map has been an idea of mine for a long time. I finally got it made and am satisfied with how it turned out! Hope you enjoy!

    Read the included README for instructions regarding level editing and other miscellaneous information

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  22. It's the legendary Atari 2600 game Adventure! Adventure was the very first in the action
    adventure genre, inspiring games like The Legend of Zelda. Adventure was the very first game to
    include an easter egg in the form of the creator's name on a secret screen. Adventure has now
    been remade from the ground up for the TI-84 Plus CE calculator. The game has many improvements
    but is still very much the complete and original game. Find the golden chalice and bring it back
    to the yellow castle, but watch out! Dangerous dragons and treacherous bats stand in your way!

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  23. If you enjoy Pokemon or Earthbound, you'll probably enjoy this game. Play as four children who end up trapped in the Whirlpool Galaxy. Fight enemies and find materials to build a ship to take you back home to Earth.

    Features:
    ------------------
    * Detailed graphics and smooth-scrolling
    * Four playable characters, each with unique weapons
    * A full story with cutscenes
    * 11 levels that take place on 8 different planets
    * 70+ enemies, including several bosses
    * Save up to 3 games

    Version 1.3
    ----------------
    Overhaul of Jamie's computer, making it much easier to determine an enemy's strengths and weaknesses
    Jamie's computer must now be purchased. To offset this, other weapon upgrades have been made cheaper.
    Jamie's computer now has a visual effect

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  24. HUE CE is a reflex and skill-based game in which the player must shoot a never-ending rain of colored circles with the appropriate color, matching their color with one of the three colors available to the player. The game features smooth and consistent gameplay (30+ FPS), 11 unique color themes to unlock through the completion of various achievements within the game, challenging and skill-based gameplay, readily accessible statistics, the ability to save and return to a game at any time, and an organized and polished GUI. It should be an enjoyable game to play during free time in classes, or anywhere else.
    NOTE: I had some issues with the recording of the screenshots, and they appear much less smooth than the real game runs.

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  25. A snake game with three modes: Classic, Wrap, and Winged. Classic is regular snake, where you collect "apples" and Classic mode is where you collect "apples" and die when you hit any wall or yourself. Wrap mode is the same as Classic mode, but instead of hitting walls, you go to the other side. Winged mode is like Classic mode, but the apple moves diagonally and bounces off the walls.

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  26. A very cool 2.5D (pseudo 3D) raycasting engine programmed in ICE for the TI 84+ CE by TheRad2

    All of this has been tested and works with my TI-84+CE (OS 5.3.0.0037)

    Have fun and make sure to look at the README for controls/directions (:

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  27. A spinoff of the game "Bubble Poke" from the google play store! Try to get your score as high as you can by popping bubbles in a limited amount of time!

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  28. Hello, this is My first game here, the gameplay is simple, destroy as many TIE fighters as you can before they destroy you.

    v1.1
    - fixed some bugs

    v1.2
    - added powerups
    - fixed highscore bug

    v1.3
    - changed quit button from [on] to [clear]
    v1.2.1
    - fixed spawn rates for powerups
    - fixed powerups being hidden

    v1.2.1
    - fixed powerup spawning

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  29. The amazing arcade game Centipede for the CE. This isn't a port, but my own personal project that only took inspiration from the original game. Still a work in progress, but base game done with no found bugs.

    This was made in ICE with Peter's ICE compiler.

    Controls:
    shoot - 2nd
    move - arrow keys (both vertically and horizontally)
    pause/menu - Graph
    select (in menu) - Enter

    How to play:
    send the file named CENTAPED.8xp to your calculator's RAM and run it in the calculator

    For more info, look at the README.txt in the zip (you should be doing that anyway)

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  30. This is a roulette game for the Ti-84 Plus CE.
    Features:
    - Spinning the roulette wheel
    - betting coins
    - history of the latest 5 numbers
    - unlimited supply of coins
    The source code is included.

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  31. Gimme 5! is a fun and simple word-guessing game for the TI-84 Plus CE/TI-83 Premium CE. Try to guess the 5-letter word in 5 tries with over 4000 words to choose from! Source code included. Have fun! Version: 1.0.1

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  32. A complete and faithful minesweeper clone in less than 5 KB (w/ 50% compression).

    Contains flagging, 3x3 opening, remaining mines counter, and a scroll screen feature

    It contains the three difficulties originally in Minesweeper.

    It's efficient, so a smooth playing experience can be expected.

    Contains instructions.

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  33. This is the first installment in the S.A.M.M. series. It is a 2D exploration
    game, inspired by the Metroidvania genre. Take control of a lone mining
    machine lost deep in the heart of an earthquake-damaged mine. The game is simple,
    but one question remains: How did you get powered on? And by who ... or what?

    Available in English and Fran├žais!

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  34. This is a clone of the sliding block puzzle "Rush Hour" for the Ti 84 Plus CE.
    It features 1811 levels from easy to very difficult.
    The source code is included.

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  35. This is a port of the minigame "Snorlax's Lunchtime" from the PokeMini to the TI-84 Plus CE. It's my first C program for the CE, so I hope you enjoy!

    In this game, you control a Snorlax who wishes to eat food. Food will fall onto Snorlax's plate, and you must eat it (Press [2ND]) before the time runs out. The faster you eat it, the happier Snorlax will get and the better your score will be. However, occasionally a Pichu will fall onto Snorlax's plate. When this happens, you must avoid the Pichu or it will zap you and you will lose the game.

    I've also included an easter egg! See if you can find it!

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  36. Based on the classic PuzzPack favorite by Brandon Sterner, Block Dude is a simple yet challenging puzzle game where you
    navigate levels, relocating boxes to find your way to the exit. Play through 11 levels and try to minimize your move count!

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  37. In this game the main goal is to make a story with the words you get.
    You can interpret the words in any way you like, that's what's so nice about the game.
    And also: every story is correct, no matter if it's logical or not.
    So have fun and tell stories!

    I really want to thank everyone who helped and I especially want to thank MateoConLechuga!

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  38. A remake of the Pony Express Google Doodle, which appeared on April 14th, 2015. Unfortunately, the Doodle is no longer playable. Fortunately, it's (kind of) playable on the CE!

    Right now, the game is in heavy development. I've gotten the core features down (collecting envelopes, changing localization, and configuring controls). More to come.

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  39. One of my favorite board games growing up was RISK, a game known for taking forever to finish. One of the largest parts of this game is the time it takes for attacks to happen with dice being rolled for what feels like an eternity. This program aims to solve this by automatically rolling the optimal number of dice for the attacker and defender, as well as providing different rolling options:

    Single: Carry out one attack
    Blitz: attack until either army is defeated
    Limit: attack until defender is defeated or attacker reaches a certain number of troops

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  40. While it's not much for my first upload to Cemetech, it's something. Enjoy this mockery of your typical low effort call X app on android.

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  41. An ongoing project over the past few months. Building upon the version of MineSweeper I coded in Ti Basic in May. It includes 15 different variants of MineSweeper, several difficulties, a gui menu, a flag counter, and custom games. The board can have a maximum size of 52x27 using the smallest font, or 28x16 using the large font.

    I still need to code a win/loss screen along with high scores, so I still have a bit to code before the game is finished.

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File statistics are updated periodically, so numbers shown in this listing may not agree exactly with those shown on individual files.

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