Archives: TI-83 Plus/TI-84 Plus BASIC Games
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These programs are for the TI-83+ and TI-84+ calculators, including the 83+ SE and 84+ SE. They are mostly not compatible with the color-screen 84+ CSE or CE variants, but some BASIC programs can be run on all of them.

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  1. My original game CalcFish now with extra features such as automatic UnArchiving, no run indicator, automatic contrast, and a few optimizations. Doors CS is not included in the download. The run indicator is on in the screenies because I used old ones but it is off in the program.

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  2. This is a fully functioning simulator.
    Enjoy!

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  3. Manage your text based city, keep your assets and population in line along with health, documentation for new programmers to be added soon. Visit the below forum to read about it, get help, and support.
    http://www.cemetech.net/forum/viewtopic.php?t=9432&highlight=

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  4. This is my take on the cheese chase game in the calculator programming book. It is my first game ever, and it only has one level so far. I am hoping for some feedback from the community here.

    Things I hope to add:
    Make the game faster.
    Make the enemies move without slowing things down too much.
    Add levels.
    Clean up some things about the game.
    Just learn more about programming.

    Thanks for trying it out.

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  5. This is a game I made for Cemetech Contest 22. You must customize your character optimally to get the best score while fending off enemies. Made using the DoorsCS7 Hybrid Basic libraries.

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  6. The classic mobile game that everyone has played, Cookie Clicker!
    When making the game I used actual game data from the original, to make it seem as similar and fun as possible!

    Changelog:
    Optimized Code
    Reduced Size

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  7. It's the simple run and jump game using Grammer. Enjoy!
    Read the readme file

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  8. Play the game inspired by Choose. Same style of play, but different author. A good thing to have on your 83+ to waste time in class.

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  9. I had made a more entertaining version, but with my calc getting wiped I lost it.

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  10. This is a clone of Ian Bogost's Facebook game Cow Clicker for the TI-83+/84+/SE. It requires Doors CS 7.2 in order to run correctly. Have fun and enjoy!

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  11. Slots on the TI84, Enter number of players and then press ENTER to start.

    **MAKE SURE TO PRESS ENTER AGAIN AFTER SUBMITTING THE PLAYER COUNT**

    Try to match all the numbers by pressing enter to stop one of the numbers from spinning (going from left to right and increasing in speed as you go), 10 points for 2 matching numbers, 30 for all three. First player to 100 wins

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  12. Another Sudoku program for the monochrome calculator series. Being 100% TI-Basic, it features a procedural puzzle generator, a move checker, save slots, a full GUI with innovative swipe controls and a few optional functions. A detailed manual can be found in the Readme file.

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  13. It's a memory game that tests your memorization skills. This is a PORT to the TI-84 Plus, and it's written in only TI-Basic! The object is to make it as far as you can without making any mistakes, by reproducing a sequence of flashing numbers via the number keys on your Calculator. Are you up for the challenge? You can even customize the difficulty of your run and learn the mechanics of the game via a built-in tutorial!

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  14. This game is a slight variation from the one on cool math games. This is a game that will not let you put your calculator down. It is so addicting! You can play it in class or in the car, and you will not stop thinking about it until you beat the game! You also have a chance to get famous. Try it out!

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  15. This program allows two players to play ultimate tic-tac-toe on TI-83+ and TI-84+ Series calculators. Standard rules apply: each move must be on the same board as the position of the previous move. Instructions are included within the program and the rules are automatically enforced. The program can be installed using the TI-Connect software.

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  16. Fully Functional sliding puzzle. Supports 3x3 up to 10x10.

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  17. This game is supposed to be hard. Very hard.
    The game mechanics are similar to Dark Souls; where you kill demons and collect their souls, which are used as currency. The game is supposed to be so hard that even the lowest level demons can kill you, even if you are on a very high level.
    Every so often, you will encounter a demon enemy. This will take you to another screen, where you will need to press [enter], then fight it. You cannot exit from this screen unless you kill it, or die.
    Items are not currently implemented.

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  18. This is probably the most advanced sudoku game out there. It features TOTALLY RANDOM SUDOKUS, and believe when I say, some sudoku games claim to have this, but it is simply the same puzzle with different numbers. It also features a Possibilites option, where you can 'pencil in' a box's possibilities for later use. You can also save and load sudokus.

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  19. A simple 2d game where you try to shoot an alien with your spaceship. Score increments by one per kill. Run TEST.8xp(with all other .8xp files installed) to play

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  20. Contest 13 entry. A simple concept by a simple person. You are a cat in a space pod that "accidentally" got deployed. You have to gather as many stars as possible for the mothership experiments before time runs out.

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  21. Ah, Simon, how he eludes us. This time, we must repeat a series of flashing boxes ("lights") in his specified order or we lose. Of course, it gets harder & longer as time goes on.

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  22. The game is in german!!! / Das Spiel ist in Deutsch!
    Du bist ein Jäger und musst Tiere erlegen, um besser zu werden.
    Version: 1.3

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  23. Falling is a simple crash-landing game in which you are to pilot your space ship left or right as it falls towards a safety portal.
    All instructions are inside.

    Currently only available for the 83plus/84plus.
    I hope to port this to other calcs (such as the ti-86) in the future.

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  24. Action 52 for TI calculators, but with fewer games... and yes some of them can crash (no RAM clear hopefully, though). There are some "gems" in here, though, such as Bridge Warrior, Dash 3D and Balltrix, though.

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  25. Yes, this was a thing. Requires xLIB, Celtic III or Doors CS 7.x. It was made in response to the lack of originality and high amount of redundancy in ticalc.org uploads at the time.

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  26. Hangman written in BASIC. Supports both single and 2 player rounds

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  27. The classic game of Mancala, now on your calculator. Take turns playing against a friend, or practice your Mancala skills against a rigorous CPU AI.

    See readme.txt for instructions and controls.

    Tested working on 83+, 84+SE, and 84+CE. Should also run on 83 and 84+CSE, but untested.

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  28. This version of Battleship is the standard 2-player turn-based game. You can place your own ships, or generate them randomly. This game DOES NOT use pictures, but it does use matrices [A] and [B].

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  29. The object of the game is to have more of your pieces on the board than the
    other player. The game starts off with two of your and two of the other player's
    pieces in the middle of the board. Each player then takes turns placing their
    pieces. You have to place your tile next to one (or more) of their tiles. All of the pieces that are in between your placement and another of your tiles get
    "flipped," or turned into yours. Once the board is filled, the game ends and
    whoever had the most pieces wins. Sometimes, there might not be an eligible
    move that you can make. In that case, you must pass your turn.

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  30. The city is in flames from Cemetech Contest #25. While navigating its ashes,
    You encounter a stout white figure.

    What will you say?

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  31. Bananas is an incremental game in which you harvest bananas from a tree or from a drop crate.
    Upgrades are found in the shop. Use them to increase your banana income!

    Currently the game is very minimal but I hope to update and add features.

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  32. X-Wing 2.2 is a scrapped upgrade of X-Wing 2.1.4 which uses Celtic III- All the improvements from 2.1.4 are here, as well as flashing during gameplay is completely gone, it runs a bit faster, and you can now move in 8 directions instead of 4.

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  33. What would Among Us be like with nothing going wrong and nobody else on the ship but you?
    With, Among None for TI-83+/TI-84+, now you can finally find out!

    You can sit in the Skeld and explore its monochrome halls with no need to worry about tasks or other people. It's just you and the ship.

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  34. Collect, Race and Upgrade 17 different cars in this Demo version of CSRacing.
    Compete in 4 event types- Climb the rankings in officially sanctioned Ladder races, assert your racing prowess against CSR's best racers in the challenging Crew Battle mode,
    demonstrate true mastery of your car in Car Specific races, or just make some quick cash in Regulation races.
    The game's shell compatible, too. Can you conquer the drag strip?

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  35. Pop a never-ending supply of bubbles using your calculator's keypad! A simple relaxing software toy/game with quick and beautiful graphics.

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  36. So, you've found Emerald Hill. What you do there is for you to decide. This is a text adventure game done in TI-BASIC. It is compatible with MirageOS and DoorsCS. (This was my first ever calculator game, and as is to be expected is quite simple)

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  37. This is a simple Picross game for the TI-83+ and TI-84+ family of calculators. Played on the home screen, this game is easy to understand and play; it'll work on just about any calculator from the aforementioned calc families.
    Try your hand at Picross, a puzzle game where you have to make images out of the hints given to you at the edge of the board!

    With three different puzzle difficulties, you'll be sure to have your head scratching (although that might just be from bad puzzle design... :P).

    This game is entirely my own work.

    --Notes--

    It's recommended you use the appropriate version of Doors for your device to enable archived program use, as this program is quite large and can easily overwhelm your RAM if you already have many programs.

    I hope to compress the file in the future, as well as add more puzzles.

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  38. A little game made to test your memory and calculation of perfect squares and cubes. I will be happy to hear about any bugs you find or feedback you have!

    High Scores in SQUARES mode:
    1. sirdudeman - 64
    2. TortillaMan - 45

    High Scores in CUBES mode:
    1. sirdudeman - 18

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  39. This is one of my older RPGs that isn't part of any other series I made and it's only in French. However, if you know French, the gameplay is very similar in style to the late Illusiat games, so if you liked Illusiat series, then you should enjoy this game too. The story for the first two chapters, as well as the names, are from WHX Productions, but since the guy quit halfway through development I continued the rest alone afterward.

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  40. A re-make of BLOXORZ, a Flash game from 2007 by Damien Clarke, for the TI-83+/84+/SE in pure TI-BASIC.

    Manipulate the block to roll into the dark hole. There are switches, bridges, and other logical traps to fall into.

    README.txt and the START NEW GAME splash screen contain instructions. 20 of the 33 stages of the original BLOXORZ game have been implemented. Progress is saved automatically in list BLX.

    Tested on the 83+SE and 84+SE. Should work on the 83+ and 84+, but untested. "Playable" on the CSE and CE, but it looks really really bad.

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  41. ELDROW is the smallest (13498 bytes) 5-letter guessing game in the Archives, and the only one compatible with Monochrome and Color TI-83/84-series calculators (including the 83 non-plus, memory permitting).

    There are 2331 randomly selected unique words waiting to be guessed!

    6 guesses, 5 letters, and hints of -, +, and = indicating not present, wrong location, and correct letter.

    Used letters are tracked on the right-hand side for reference. The game does not check that guesses are valid words.

    README.txt lays out the controls, the logic, and there is an annotated source code for learning the algorithms behind the gameplay.

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  42. After about a week of very hard work, I present BOOMTANK.
    The objective is simple: OBLITERATE the enemy. Take aim and fire, but watch the power meter above you, as it can make all the difference!
    Explode the other tank three times to win. You'll find yourself developing a strategy to maneuver your missile across the randomly-generated terrain. Here's a hint: 45 degrees!
    With 21 randomized death messages, you'll keep coming back for more EXPLOSIVE action.
    So DOWNLOAD this game and PLAY it! You shan't regret.

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  43. Crawler is a top down dungeon crawler made entirely in TI-Basic. I made this as a fun side project and I'm really happy how it came out.
    The program is 7978 bytes large, so make sure you have some RAM open.

    Controls:
    [2nd] - Enter
    [Mode] - Menu
    [Arrow Keys] - Movement
    [Enter] - Enter

    In Combat:
    [2nd] - Toggle between moving one and two spaces.
    [ALPHA] - Toggle skip enemy turn
    [Arrow Keys] - Movement

    Update: Fixed a Major bug that caused the reset mechanic to malfunction.

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  44. Through weeks of coding, testing, and debugging, anticipation has been building for a new frontier in the world of TI-84+ TI-BASIC games... but it's out now!

    This Halloween, sit down and enjoy WALLHOPR. The objective is simple: BOUNCE your way to freedom, but don't take too long; each level has an EXACT number of bounces to complete!
    Use the arrow keys and enter to progress through the game, but don't blame me when you break your calculator in a fit of level-17-induced rage. Position the ball, press enter, take aim, and BOUNCE!
    With 18 levels, you'll be scratching your head trying to plan your ball's path for a while. This game boasts a state-of-the-art level decoding system to save time and space, all for your own enjoyment, of course.
    A tamper-proof save file system is another characteristic of WALLHOPR. Try as you might, you cannot and WILL NOT cheat. The game will know, and you will be punished...

    So DOWNLOAD this game and PLAY it! You absolutely, positively shall not regret.

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File statistics are updated periodically, so numbers shown in this listing may not agree exactly with those shown on individual files.

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