| Author |
Message |
|
DigiTan Unregistered HyperCam 2
Super Elite (Last Title)

Joined: 10 Nov 2003 Posts: 4468
|
Posted: 16 Apr 2004 06:13:53 pm Post subject: |
|
|
| My fellow Sonic fans might find this webpage interesting. (this link has sound) |
|
| Back to top |
|
|
NextPerception
Member

Joined: 08 Sep 2003 Posts: 203
|
Posted: 17 Apr 2004 12:30:35 pm Post subject: |
|
|
| oh yeah i played that a while back. That game had a lot of effort put into it. it shows you what sort of stuff internet games are really capable of |
|
| Back to top |
|
|
DigiTan Unregistered HyperCam 2
Super Elite (Last Title)

Joined: 10 Nov 2003 Posts: 4468
|
Posted: 18 Apr 2004 12:21:25 am Post subject: |
|
|
It's a really addictive game! I had a paper due tonight that... ::cough:: ...almost didn't get turned in on time. Maybe they should rate these by how much they can make your grades fall. So far I unlocked all the cheats, plus Amy and Shadow (still playing). Maybe TI-Sonic could use hidden characters too. Anyway, it's good to see this much effort go into freeware. |
|
| Back to top |
|
|
Keith Pierce
Advanced Member

Joined: 02 Feb 2004 Posts: 411
|
Posted: 27 Apr 2004 12:56:04 pm Post subject: |
|
|
| sonic is coming along. Stay tuned for more information and hopefully some screen shots. |
|
| Back to top |
|
|
Awesome1
Advanced Member

Joined: 28 Jan 2004 Posts: 269
|
Posted: 30 Apr 2004 09:50:05 pm Post subject: |
|
|
| Any more news on sonic? Im very interested in this game, and how it's going to perform on a 6megahert calculator. The SNES is clocked i think betweek 1.5 and 3.25 megaherts. Not %100 sure though... |
|
| Back to top |
|
|
Keith Pierce
Advanced Member

Joined: 02 Feb 2004 Posts: 411
|
Posted: 01 May 2004 12:14:27 am Post subject: |
|
|
| its work is on progress! |
|
| Back to top |
|
|
tr1p1ea
Elite

Joined: 03 Aug 2003 Posts: 870
|
Posted: 03 May 2004 12:50:47 pm Post subject: |
|
|
| You forget that the SNES also has hardware for drawing tilemaps, sprites, rotation, scaling and a host of other things too ... you cant simply compare processor speed. |
|
| Back to top |
|
|
DigiTan Unregistered HyperCam 2
Super Elite (Last Title)

Joined: 10 Nov 2003 Posts: 4468
|
Posted: 03 May 2004 07:55:38 pm Post subject: |
|
|
He didn't forget it, he just left that out. Anyway, If Mario is any indication, I'm pretty confident that the Z80 has more than enough processing power to make for a well-performing Sonic. At least if the code is effecient. I'm curious to know if any compression techniques will be used to make larger levels. Traditionally, a Sonic level is way longer than a Mario map because of the speeds involved. |
|
| Back to top |
|
|
Keith Pierce
Advanced Member

Joined: 02 Feb 2004 Posts: 411
|
Posted: 06 May 2004 07:31:11 am Post subject: |
|
|
| I am doing a level editor, but i know for sure that the levels will be longer. Right now i am doing the engine of the game. |
|
| Back to top |
|
|
Tyler
Advanced Member

Joined: 29 May 2003 Posts: 352
|
Posted: 11 May 2004 06:50:03 pm Post subject: |
|
|
| Yeah well the Sega Genesis was a 16-Bit z80 Processor, it had sonic on and I saw no problems there... |
|
| Back to top |
|
|
DarkerLine ceci n'est pas une |
Super Elite (Last Title)

Joined: 04 Nov 2003 Posts: 8328
|
Posted: 11 May 2004 06:59:21 pm Post subject: |
|
|
| How fast was it? |
|
| Back to top |
|
|
tr1p1ea
Elite

Joined: 03 Aug 2003 Posts: 870
|
Posted: 12 May 2004 06:10:09 am Post subject: |
|
|
There you guys go again trying to compare a games console to a calculator. JUST BECAUSE THEY HAVE THE SAME PROCESSOR DOESNT MEAN THAT THEY ARE EQUAL! I mean some mocrowaves have z80's ... do you think they can play sonic?
Consoles have 'dedicated hardware' for tilemaps, sprites, rotations, scrolling atc. On a calc you must do these thing in 'software' which is MUCH slower.
Also a sonic game will not be 'easy' to pull off. Possible, but not 'easy'.
Anyway ... is there a status update? |
|
| Back to top |
|
|
Keith Pierce
Advanced Member

Joined: 02 Feb 2004 Posts: 411
|
Posted: 12 May 2004 07:05:05 am Post subject: |
|
|
Yes there is some few updates......
I am almost done with the game engine and Right now I am working on the details of the characters with the spare time I have with programming.
But I need some input from you guys... What would you like to see in this game? Any ideas? |
|
| Back to top |
|
|
Adm.Wiggin aka Tianon
Know-It-All

Joined: 02 Jun 2003 Posts: 1874
|
Posted: 14 May 2004 10:59:16 pm Post subject: |
|
|
fast Sonic ;)
Any screenshots soon? |
|
| Back to top |
|
|
Tyler
Advanced Member

Joined: 29 May 2003 Posts: 352
|
Posted: 15 May 2004 08:44:56 am Post subject: |
|
|
| Quote: | | I mean some mocrowaves have z80's ... do you think they can play sonic? |
MultiLine display Microwaves
** a 0 jumps up and down, 4 + 6 move right/left ** |
|
| Back to top |
|
|
tr1p1ea
Elite

Joined: 03 Aug 2003 Posts: 870
|
Posted: 15 May 2004 08:51:22 am Post subject: |
|
|
heh, so any screens? ... anything!!??! (we're dying here!) . |
|
| Back to top |
|
|
Keith Pierce
Advanced Member

Joined: 02 Feb 2004 Posts: 411
|
Posted: 15 May 2004 08:48:23 pm Post subject: |
|
|
| Not yet but soon ok? |
|
| Back to top |
|
|
Keith Pierce
Advanced Member

Joined: 02 Feb 2004 Posts: 411
|
Posted: 24 May 2004 07:21:32 am Post subject: |
|
|
Alittle update to sonic...
Since I seen the work (Great work) that basic can do, I decided to make a sonic basic game also. This may sound alittle weird, but I think it will take basic to its limits without using asm help.
I am still making a sonic asm game, but i also am going to make a sonic basic. they both are going to be entirely different types of games. One will be a adventure with no level editor for now (Basic sonic), and the other one will be a adventure, but with a level editor ( sonic asm)
Just wanted to let you all know.  |
|
| Back to top |
|
|
tr1p1ea
Elite

Joined: 03 Aug 2003 Posts: 870
|
Posted: 15 Jun 2004 08:21:08 am Post subject: |
|
|
| Are you 'really' making an ASM version of Sonic ... or is it like you NES expander? |
|
| Back to top |
|
|
Arcane Wizard `semi-hippie`
Super Elite (Last Title)

Joined: 02 Jun 2003 Posts: 8993
|
Posted: 15 Jun 2004 09:14:02 am Post subject: |
|
|
I wish people where more like tr1p1ea because questions like that really help us all.
BTW could you give a short description of how the basic version is going to look? Graphically speaking that is.
Last edited by Guest on 15 Jun 2004 09:15:03 am; edited 1 time in total |
|
| Back to top |
|
|
|