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leofox INF student
Super Elite (Last Title)

Joined: 11 Apr 2004 Posts: 3562
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Posted: 11 Jun 2007 04:42:40 am Post subject: |
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Those look really nice. |
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tifreak8x
Elite

Joined: 27 Aug 2005 Posts: 956
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Posted: 11 Jun 2007 07:14:40 am Post subject: |
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| Thanks. I spent a little time this morning, preparing myself to get the displayer to be set at "default" and if it detects the 6 or 7 certain moves, it will adjust the variables accordingly. As I have it planned right now, it shouldn't take too long to get this particular routine completed. |
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leofox INF student
Super Elite (Last Title)

Joined: 11 Apr 2004 Posts: 3562
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Posted: 11 Jun 2007 08:13:11 am Post subject: |
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| I found out by the way, that pokémon Diamond and Pearl use that party screen setup you use too. I couldn't find a screenie, but I found it pretty cool. |
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tifreak8x
Elite

Joined: 27 Aug 2005 Posts: 956
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Posted: 11 Jun 2007 09:05:18 am Post subject: |
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yeah, I sorta based it off of that, and I *thought* that leafgreen, firered used it as well, but I can't remember... :/
And why did you put one of the ugliest pokemanz up as a pic? 0x5 |
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leofox INF student
Super Elite (Last Title)

Joined: 11 Apr 2004 Posts: 3562
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Posted: 11 Jun 2007 02:44:36 pm Post subject: |
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SO I HERD U LIEK BIDOOF.
that's why. |
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Weregoose Authentic INTJ
Super Elite (Last Title)

Joined: 25 Nov 2004 Posts: 3976
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Posted: 11 Jun 2007 03:34:04 pm Post subject: |
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References can be amusing, but when you post only to make said reference instead of contributing to the discussion at hand (which should hold priority – jokes should only act as supplementary), then it really comes across as spam. Especially for those who have not read VGCats or visited 4chan as of late.
Last edited by Guest on 11 Jun 2007 03:37:35 pm; edited 1 time in total |
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tifreak8x
Elite

Joined: 27 Aug 2005 Posts: 956
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Posted: 14 Jun 2007 11:47:07 am Post subject: |
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This shows different moves each pokemon can know to show up the different menu options. Moving on...
(Oh, and thanks goes to Weregoose for assisting with code last night!! ) |
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Super Speler Super Awesome Dude
Calc Guru

Joined: 28 Nov 2005 Posts: 1391
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Posted: 14 Jun 2007 11:48:55 am Post subject: |
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| Awesome, this is really coming together nicely! |
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Groene07
Member

Joined: 08 Jun 2007 Posts: 150
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Posted: 14 Jun 2007 11:49:30 am Post subject: |
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| Yeah, how big is it so far (Like file size, and completion) |
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luby I want to go back to Philmont!!
Calc Guru

Joined: 23 Apr 2006 Posts: 1477
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Posted: 14 Jun 2007 11:53:00 am Post subject: |
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| It only seems to be picking on nidorino. Is it possible to move about the menu and pick the pokemon, each giving you different stuff? |
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justusdude
Advanced Member

Joined: 24 May 2006 Posts: 265
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Posted: 14 Jun 2007 11:54:14 am Post subject: |
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Nidorino can fly?!
j/k
This looks really good. You should make it an app once you finish. I'm sure it'll be much more popular if people don't have to have a bunch of subprograms.
Last edited by Guest on 14 Jun 2007 12:01:03 pm; edited 1 time in total |
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tifreak8x
Elite

Joined: 27 Aug 2005 Posts: 956
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Posted: 14 Jun 2007 12:03:27 pm Post subject: |
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Groene07: So far, the backup file, which has nothing but pokemon files in it, with variables, is 95k. Completion wise, it is at 8%.
luby: I simply used a pic variable to store the selection screen like that, it isn't picking on anyone. If you notice the #->Z before the program is run, that is each pokemon. This is merely for demonstration purposes only.
justusdude: I dunno if I will be able to pack it into an application, with the amount of data this game will be in the end. Besides, there was someone on maxcoderz making this in flash, but I haven't seen him online for quite some time...
Last edited by Guest on 14 Jun 2007 12:09:09 pm; edited 1 time in total |
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TheStorm
Calc Guru

Joined: 17 Apr 2007 Posts: 1233
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Posted: 14 Jun 2007 02:32:36 pm Post subject: |
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Looking good Tifreak tis is going to be a good game.  |
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Groene07
Member

Joined: 08 Jun 2007 Posts: 150
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Posted: 14 Jun 2007 02:56:49 pm Post subject: |
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| holy cow, do you mean 95000? um becuase if you keep that ratio up it's going to be well over 950000. |
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justusdude
Advanced Member

Joined: 24 May 2006 Posts: 265
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Posted: 14 Jun 2007 03:05:08 pm Post subject: |
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Groene07: tifreak what does the mem screen say?
tifreak8x: ITS OVER NINE HUNDRED THOUSAND!!!!
Groene07: WHAT NINE HUNDRED THOUSAND!!?!
:D Wow, that is a lot of memory...  |
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tifreak8x
Elite

Joined: 27 Aug 2005 Posts: 956
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Posted: 14 Jun 2007 03:59:57 pm Post subject: |
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0x5
Well, I wouldn't be shocked if this game goes over 400k. But then, that is why we have a Weregoose, to help optimize programs. 0x5 I guess it would vastly help if I just optimized as I go, but since I brute force the code, as it were, I just do what I can to make it work and work fast.  |
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DarkerLine ceci n'est pas une |
Super Elite (Last Title)

Joined: 04 Nov 2003 Posts: 8328
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Posted: 14 Jun 2007 04:15:37 pm Post subject: |
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| The problem with that is, if you're done and someone thinks of a way you can save a few bytes per pokemon on the data, for example, you've got to rewrite anything that ever accesses that data. |
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tifreak8x
Elite

Joined: 27 Aug 2005 Posts: 956
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Posted: 14 Jun 2007 05:30:47 pm Post subject: |
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yeah, you are right, and for the time being, I will have plenty of chances to do rewrites of things if optimizations crop up.
Now I need to integrate some of these routines, and see about shrinking what I can. I did find a slight error, something that I *might* have to take care of, if that particular pokemon can learn 2 of the moves that would conflict... |
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luby I want to go back to Philmont!!
Calc Guru

Joined: 23 Apr 2006 Posts: 1477
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Posted: 14 Jun 2007 08:54:44 pm Post subject: |
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| I have a question. What does Softboiled do in the field? |
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Harrierfalcon The Raptor of Calcs
Super Elite (Last Title)

Joined: 25 Oct 2006 Posts: 2535
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Posted: 14 Jun 2007 09:00:07 pm Post subject: |
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Duh, same thing "Stats" does .
Nice screenies! I really can't wait for this...this is going to be another majestically epic Basic game!!!! |
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