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rivereye

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Joined: 16 Mar 2005 Posts: 5450 Location: Out Fishing
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Radical Pi
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Joined: 22 Jan 2006 Posts: 137 Location: Here!
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Posted: 12 Mar 2006 01:14:15 pm Post subject: |
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I think I found some bugs with confused attacking. You need to kill the enemy, not the enemy itself, to win. It had -1 HP and I had to fight an extra round. _________________ I need to learn Greek... |
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rivereye

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Joined: 16 Mar 2005 Posts: 5450 Location: Out Fishing
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Posted: 12 Mar 2006 01:16:53 pm Post subject: |
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thanks for the heads up. That is an easy fix _________________ I am the eye of the river
>(<')
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Radical Pi
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Joined: 22 Jan 2006 Posts: 137 Location: Here!
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Posted: 12 Mar 2006 01:31:03 pm Post subject: |
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I also see a few simple optimizations, like storing zero changed to Delvar, and the second While loop in the battle engine can become a Repeat loop so you can get rid of the "0üK" and the "=0" after While can be truncated.
And you left an ending " in line 10 of RIVERA1.
Other than that it looks like a good RPG.  _________________ I need to learn Greek... |
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rivereye

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Joined: 16 Mar 2005 Posts: 5450 Location: Out Fishing
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Posted: 12 Mar 2006 01:38:20 pm Post subject: |
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ok, thanks for those, will do _________________ I am the eye of the river
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Radical Pi
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Joined: 22 Jan 2006 Posts: 137 Location: Here!
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Posted: 12 Mar 2006 01:44:32 pm Post subject: |
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eh, I'll look through the whole thing.
I beat both opponents!
edit: After beating someone you can fight them again by pressing 2nd... _________________ I need to learn Greek... |
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rivereye

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Joined: 16 Mar 2005 Posts: 5450 Location: Out Fishing
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Posted: 12 Mar 2006 01:49:46 pm Post subject: |
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ok, that is odd, let me look into that _________________ I am the eye of the river
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Radical Pi
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Joined: 22 Jan 2006 Posts: 137 Location: Here!
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Posted: 12 Mar 2006 01:54:55 pm Post subject: |
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I have nothing to back it up with, but it might have to do with your loop configuration. I noticed the character blink a little while trying to go through the walls, so I think because you let any keypress through the loop, the previous coordinates (the enemy coordinates) are re-registered.
Do I seem smarter than normal today?  _________________ I need to learn Greek... |
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rivereye

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Joined: 16 Mar 2005 Posts: 5450 Location: Out Fishing
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Posted: 12 Mar 2006 01:59:14 pm Post subject: |
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yeah, it may be a loop. I am still working on it.
Uploading to SC to see code easier _________________ I am the eye of the river
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KermMartian

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Joined: 14 Mar 2005 Posts: 55879 Location: Earth, Sol, Milky Way
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Posted: 12 Mar 2006 02:00:14 pm Post subject: |
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Please. And post it up. _________________
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rivereye

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Joined: 16 Mar 2005 Posts: 5450 Location: Out Fishing
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Posted: 12 Mar 2006 02:25:05 pm Post subject: |
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ran it through, and then I found my bug. I have to wonder why I put in a while loop to do one thing. that didn't help. I fixed that bug, will fix a few of the others and then rezip and upload _________________ I am the eye of the river
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KermMartian

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Joined: 14 Mar 2005 Posts: 55879 Location: Earth, Sol, Milky Way
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Posted: 12 Mar 2006 02:27:07 pm Post subject: |
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Are you going to post up the code here so we can oogle it? _________________
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rivereye

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Joined: 16 Mar 2005 Posts: 5450 Location: Out Fishing
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Posted: 12 Mar 2006 02:34:41 pm Post subject: |
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I can if you really want, but it is really long also.
Updated the zip, same link _________________ I am the eye of the river
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Kllrnohj

PH34R |\/|3

Joined: 24 May 2005 Posts: 8189
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Posted: 12 Mar 2006 03:08:15 pm Post subject: |
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| Radical Pi wrote: | | like storing zero changed to Delvar |
you will save 1 or 2 bytes by doing that, but it is actually slower, so it isn't an optimization unless you are fighting to decrease the size _________________ There are only two kinds of programming languages: those people always bitch about and those nobody uses. (Bjarne Stroustrup) |
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KermMartian

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Joined: 14 Mar 2005 Posts: 55879 Location: Earth, Sol, Milky Way
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Posted: 12 Mar 2006 03:32:01 pm Post subject: |
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It only adds about 1 millisecond. :/. _________________
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rivereye

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Joined: 16 Mar 2005 Posts: 5450 Location: Out Fishing
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Posted: 12 Mar 2006 03:39:05 pm Post subject: |
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it is one byte per thing I am doing, and the 0 makes sense to me _________________ I am the eye of the river
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Kllrnohj

PH34R |\/|3

Joined: 24 May 2005 Posts: 8189
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Posted: 12 Mar 2006 04:46:02 pm Post subject: |
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| KermMartian wrote: | | It only adds about 1 millisecond. :/. |
still slower  _________________ There are only two kinds of programming languages: those people always bitch about and those nobody uses. (Bjarne Stroustrup) |
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rivereye

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Joined: 16 Mar 2005 Posts: 5450 Location: Out Fishing
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Posted: 12 Mar 2006 04:54:21 pm Post subject: |
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can we get this back on the RPG? _________________ I am the eye of the river
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Radical Pi
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Joined: 22 Jan 2006 Posts: 137 Location: Here!
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Posted: 12 Mar 2006 05:04:48 pm Post subject: |
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Okay, so you wouldn't Delvar within the engine, just while it's setting up. _________________ I need to learn Greek... |
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rivereye

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Joined: 16 Mar 2005 Posts: 5450 Location: Out Fishing
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Posted: 12 Mar 2006 05:05:45 pm Post subject: |
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setup is all ones _________________ I am the eye of the river
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