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shkaboinka


Power User


Joined: 30 Jun 2010
Posts: 371
Location: Spokane, WA

Posted: 24 Apr 2012 01:12:56 am    Post subject:

I just want to say congrats: that is intense! ... I cannot wait to see what this amounts to for other programs! Smile
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helder7


Member


Joined: 23 Dec 2011
Posts: 136

Posted: 25 Apr 2012 08:03:09 am    Post subject:

this engine support wolfgl? http://sourceforge.net/projects/wolfgl/
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SiO2 + CaCO3 ----------> CaSiO3 + CO2
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merthsoft


File Archiver


Joined: 09 May 2010
Posts: 2735

Posted: 25 Apr 2012 08:35:32 am    Post subject:

I think if we're going to try to support wolf, we should just support SDL and use Wolf4SDL. OpenGL support would rock pretty hard, too, though.
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Shaun
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KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55760
Location: Earth, Sol, Milky Way

Posted: 25 Apr 2012 10:55:06 am    Post subject:

merthsoft wrote:
I think if we're going to try to support wolf, we should just support SDL and use Wolf4SDL. OpenGL support would rock pretty hard, too, though.
I agree that either SDL or OpenGL would be excellent, and another thing that would bring the Prizm closer to the Nspire, and with the fact that it doesn't need to be "jailbroken" to run such programs, above and beyond, in my view.
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Eiyeron


Member


Joined: 12 Dec 2011
Posts: 158

Posted: 25 Apr 2012 11:55:42 am    Post subject:

But the shard in the feet is again the screen FPS capper :S
Is anyone still working on?
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