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krazylegodrummer56

Power User

Joined: 20 Nov 2011 Posts: 404
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Posted: 10 Apr 2012 02:40:51 pm Post subject: |
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why is there a pony, with a name above it, appear randomly? _________________ Projects: Learn how to program in Prizm C
First C program!
Tic-Tac-Toe: Get it HERE!
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Ashbad

... I think redheaded girls are kind of cool

Joined: 01 Dec 2010 Posts: 2417 Location: Stomp Stomp Stomp, The Idiot Convention
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Posted: 10 Apr 2012 02:54:04 pm Post subject: |
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| krazylegodrummer56 wrote: | | why is there a pony, with a name above it, appear randomly? |
That's Pinkie Pie, saying "Dashy!", which is her pet name for Rainbow Dash. She's just a "prop" you can see on the side of the road, while you're running. I'm adding more characters like this later, as I said in my latest update  _________________ -Ashbad |
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krazylegodrummer56

Power User

Joined: 20 Nov 2011 Posts: 404
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Posted: 10 Apr 2012 02:55:49 pm Post subject: |
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ok that explains a bit(I'm not a my little pony fan so I wouldn't know that information) _________________ Projects: Learn how to program in Prizm C
First C program!
Tic-Tac-Toe: Get it HERE!
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shmibs

Advanced Member

Joined: 25 Nov 2009 Posts: 230
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Posted: 30 Apr 2012 04:21:59 am Post subject: |
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/me just checked this out.
nice =)
the gameplay is a bit easy, with all the ability to stay in the air indefinitely and all of the ground being the same height, but the graphics are fantastic, particularly all the animations and scrolling. some things could use a little polishing there as well, though, like the readability of the title screen text and the hard edges on the large sprite popups (a fade out dither might help there).
overall, i am impress =D _________________

ohithur |
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Ashbad

... I think redheaded girls are kind of cool

Joined: 01 Dec 2010 Posts: 2417 Location: Stomp Stomp Stomp, The Idiot Convention
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Posted: 30 Apr 2012 05:08:47 am Post subject: |
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| shmibs wrote: | /me just checked this out.
nice =)
the gameplay is a bit easy, with all the ability to stay in the air indefinitely and all of the ground being the same height, but the graphics are fantastic, particularly all the animations and scrolling. some things could use a little polishing there as well, though, like the readability of the title screen text and the hard edges on the large sprite popups (a fade out dither might help there).
overall, i am impress =D |
Thanks I do indeed need to add a border to that title screen text, I'll do that by the next version, for sure. I'm also hoping to make the game a bit harder with the next version with a few extra twists to the game, and I'll be adding a few graphical additions as well.
EDIT: It apparently got an article, too: http://www.omnimaga.org/index.php?topic=13397.0 _________________ -Ashbad |
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Hayleia

New Member

Joined: 30 Jul 2011 Posts: 89
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Posted: 07 Jun 2012 11:49:06 am Post subject: |
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| Does this automatically overclock the Prizm ? If yes, does this set the Prizm back to normal when quitting ? |
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Ashbad

... I think redheaded girls are kind of cool

Joined: 01 Dec 2010 Posts: 2417 Location: Stomp Stomp Stomp, The Idiot Convention
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Posted: 07 Jun 2012 02:04:34 pm Post subject: |
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| Hayleia wrote: | | Does this automatically overclock the Prizm ? If yes, does this set the Prizm back to normal when quitting ? |
The answer to both is Yes. Afterwards, it sets it back to the speed the Prizm was originally running at. _________________ -Ashbad |
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AHelper

LONG LIVE COMICTECH

Joined: 30 Jan 2011 Posts: 1657 Location: Aufhelperstan, Utopian Republic
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Posted: 07 Jun 2012 02:20:25 pm Post subject: |
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I know that another topic was discussing this, but will you add in overclocking as an option, not a requirement? _________________ °ᴥ° Get Lucky
<BrandonW> "You don't even want to know what TI Connect does when it's just detecting your calculator...It ACTUALLY ERASES THE SWAP SECTOR on every communication attempt...EVERY SINGLE ATTEMPT...Yes, TI Connect will kill your calculator..What do I have to do to get your attention?!....Such a bloated protocol." |
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Ashbad

... I think redheaded girls are kind of cool

Joined: 01 Dec 2010 Posts: 2417 Location: Stomp Stomp Stomp, The Idiot Convention
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Posted: 07 Jun 2012 04:06:11 pm Post subject: |
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| AHelper wrote: | | I know that another topic was discussing this, but will you add in overclocking as an option, not a requirement? |
Nope. I'll debate keeping it at the normal frequency and just lower the graphics-intensity of the whole thing, but having an optional overclock isn't something I'll consider. _________________ -Ashbad |
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gbl08ma
Power User

Joined: 26 Nov 2011 Posts: 475 Location: Portugal
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Ashbad

... I think redheaded girls are kind of cool

Joined: 01 Dec 2010 Posts: 2417 Location: Stomp Stomp Stomp, The Idiot Convention
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Posted: 07 Jun 2012 04:37:57 pm Post subject: |
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| gbl08ma wrote: | In the end, people may want to use the CPU frequency as a way to change the game's difficulty  |
^ this is exactly my reasoning.  _________________ -Ashbad |
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Tari

Systems Integrator

Joined: 03 Jul 2006 Posts: 2106 Location: Always-winter, Michigan
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Posted: 07 Jun 2012 04:45:49 pm Post subject: |
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You could outright treat it as a different difficulty and track scores independently, which I think addresses both concerns.. _________________
Ask questions the smart way · タリ |
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Ashbad

... I think redheaded girls are kind of cool

Joined: 01 Dec 2010 Posts: 2417 Location: Stomp Stomp Stomp, The Idiot Convention
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Posted: 07 Jun 2012 04:49:37 pm Post subject: |
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| Tari wrote: | | You could outright treat it as a different difficulty and track scores independently, which I think addresses both concerns.. |
I thought of that, but I feel shaky on the idea of using the physical CPU clock/PLL circuit to control the speed of the game; just feels pretty hacky. I'll consider it, though. Thoughts from other concerning this? _________________ -Ashbad |
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Hayleia

New Member

Joined: 30 Jul 2011 Posts: 89
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Posted: 10 Jun 2012 01:02:37 pm Post subject: |
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Am I allowed to (try to) port this to z80 calcs ?
Of course, graphics will not be as beautiful but I'll try to get the game play be almost the same  |
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Ashbad

... I think redheaded girls are kind of cool

Joined: 01 Dec 2010 Posts: 2417 Location: Stomp Stomp Stomp, The Idiot Convention
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Posted: 10 Jun 2012 01:09:51 pm Post subject: |
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| Hayleia wrote: | Am I allowed to (try to) port this to z80 calcs ?
Of course, graphics will not be as beautiful but I'll try to get the game play be almost the same  |
With credit for the idea given -- yeah, sure? My policy with people porting things I make is pretty much to give me some credit for the original deal, and nothing past that. _________________ -Ashbad |
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55736 Location: Earth, Sol, Milky Way
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Posted: 10 Jun 2012 05:57:34 pm Post subject: |
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I think some credit should go to Robot Chicken and some should go to Ashbad, to be fair. Also, I made suggestions on the Axe version and posted them in the relevant topic. _________________
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Ashbad

... I think redheaded girls are kind of cool

Joined: 01 Dec 2010 Posts: 2417 Location: Stomp Stomp Stomp, The Idiot Convention
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Posted: 21 Jul 2012 03:03:08 pm Post subject: |
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seems I've got some fans:
So I'm thinking of going back and finishing this up, which will involve a reboot in terms of graphics and coding polish. Also thinking of submitting it to EqD. _________________ -Ashbad |
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Spenceboy98

Super-Expert

Joined: 06 Jan 2012 Posts: 820 Location: In the TARDIS
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Posted: 21 Jul 2012 03:14:23 pm Post subject: |
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| Ashbad wrote: |
So I'm thinking of going back and finishing this up, which will involve a reboot in terms of graphics and coding polish. Also thinking of submitting it to EqD. |
Sounds cool. That would be awesome if it got accepted to EqD. |
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Globalmap
Newbie

Joined: 09 May 2012 Posts: 6
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Posted: 21 Jul 2012 03:16:00 pm Post subject: |
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| Ashbad wrote: | seems I've got some fans:
So I'm thinking of going back and finishing this up, which will involve a reboot in terms of graphics and coding polish. Also thinking of submitting it to EqD. |
Hey, thats me! yay
Glad I could be of help! |
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Ashbad

... I think redheaded girls are kind of cool

Joined: 01 Dec 2010 Posts: 2417 Location: Stomp Stomp Stomp, The Idiot Convention
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Posted: 21 Jul 2012 03:22:02 pm Post subject: |
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Spence: it definitely would, though I'm not new to being featured there, I've already made things that got posted there twice The only problem is that Cemetech would likely get view-raped for a day or two as a result.
Globalmap: indeed, it is you! Welcome back to cemetech, and I'm glad you liked my game (and I'm even more glad it helped you in your quest to become a brony) Thanks for the encouragement, and I hope you decide to stay and take place in the prizm development going on here right now  _________________ -Ashbad |
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