Hi,

Here's one of my two new projects (other one is same game clone).
This is a clone of lights out.
I've done it using asm langage.

About the game :
The goal is to flip all the rocks to have only one color at the end Smile

Features :
- Levels are randomly generated.
- You can choose between two graphics mode (bubbles or rocks).
The game seems very easy but it's not easy at all xD

Other version from leafiness0 or xeda are maybe/probably better I don't know Smile
Progress : The project is close to be finished, maybe I could add some more features.
Name and game is inspired from the flip flop from brandon sterner :
http://www.ticalc.org/archives/files/fileinfo/56/5608.html
But nothing else is taken from his work Smile



Let's see the screenies :



Looks great, contra-sh! Although I might point out that you seem to have either borrowed the menu and rendering system from your Same Color game, or used the menu and rendering from this game in that one. Wink May I ask how big this game is? Also, I assume that the omission of download links is intentional? Smile
Yes Same and flip flop are basically using the same basics.
In fact flip flop was done in 1 hour (using the work on same).
Just title, header, and 3 or 4 functions are rewritten.
And a lot of adjustements of course.

I haven't uploaded it yet, but download link with sources are coming soon Smile

edit: about 5ko for the size but it could be divided by two if I use a shell I think.
Do you think I should do a completely new menu for this game, or it's not necessary? I usually do not like to do the menu in fact.
Binary + sources here :
http://www.ticalc.org/archives/files/fileinfo/445/44592.html

(this is probably not the final version)
  
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