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tifreak8x


Guru


Joined: 16 Mar 2005
Posts: 9067
Location: Sol System

Posted: 29 Nov 2005 12:30:18 pm    Post subject: SourceCoder v2.0 Development

KermMartian wrote:
I have been working hard on SourceCoder v2.0, the next generator of SourceCoder. Besides being able to parse and display every type of z80 file available, it will have full program editing, exporting, and optimization. This means you can automatically optimize your BASIC programs to Basic Elite specifications, as well as edit, save, and export as .8*p all from the web interface. I will be releasing a link for this as soon as I make some substantial progress. I have already written the recompiler, I am working on the file format for exporting, and optimizations are nearly done. The biggest hurdle to overcome is dynamic menus. Look for more news on this topic soon.
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kirb


Expert


Joined: 24 May 2005
Posts: 608
Location: PA

Posted: 29 Nov 2005 06:09:31 pm    Post subject:

I amy be able to help with optimizations. For a benchmark, given one program (or set of) I go through and do optimizations while SC does it's thing. Then a comparison can be made. I would suggest these programs: http://www.calcgames.org/cgi-bin/files/files.cgi?ID=959
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KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55764
Location: Earth, Sol, Milky Way

Posted: 29 Nov 2005 06:40:22 pm    Post subject:

It did some fair shaving of those. Lemme try again after this latest update I'm doing.
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Chipmaster


Mythical Hermit


Joined: 23 May 2005
Posts: 1858
Location: 37*16'05"N, 115*47'58"W

Posted: 29 Nov 2005 06:51:07 pm    Post subject:

Will this be downloadable? Question It would be cool if I could distribute it to friends to replace that stupid Program Editor and the Graph Link one! Smile
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KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55764
Location: Earth, Sol, Milky Way

Posted: 29 Nov 2005 07:13:59 pm    Post subject:

Chances are it shall not be, the average person does not have PHP installed on their comp. Besides, having it be online allows everyone to use upgrade immediately. Smile
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kirb


Expert


Joined: 24 May 2005
Posts: 608
Location: PA

Posted: 29 Nov 2005 10:15:18 pm    Post subject:

Okay, seeing that I seem to have lost my SilverLink, I'll just try to find optimizations from what SC spits out.
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KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55764
Location: Earth, Sol, Milky Way

Posted: 30 Nov 2005 09:06:49 am    Post subject:

Surprised No fair! Sad Bah, I hate losing hardware.

Edit:

Old Logo / New Logo:


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rivereye


Future Admin


Joined: 16 Mar 2005
Posts: 5450
Location: Out Fishing

Posted: 30 Nov 2005 03:37:11 pm    Post subject:

I see where you are coming from with the php Kerm, but there are times I like to work on BASIC and either can't get online, or don't have acess to cemetech (school). I have php on my machine (heck, I have a phpbb forum there)
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KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55764
Location: Earth, Sol, Milky Way

Posted: 30 Nov 2005 03:59:58 pm    Post subject:

I hear you as well, but I sincerely doubt I'm gonna publish it. Sorry! Smile
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rivereye


Future Admin


Joined: 16 Mar 2005
Posts: 5450
Location: Out Fishing

Posted: 30 Nov 2005 04:54:33 pm    Post subject:

I could just save page as, I think that might work
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brazucs


Newbie


Joined: 30 Nov 2005
Posts: 24

Posted: 30 Nov 2005 04:59:10 pm    Post subject:

Source Coder seems to be truly coming along! Congrats, KM!

Kerm now has the chance of making it truly great, if he accepts my proposition. He'll be able to add in thing like syntax highlighting, ASCII translation, everything optiBasic has.

What will he say? ::tum-dum-duuum::
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KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55764
Location: Earth, Sol, Milky Way

Posted: 30 Nov 2005 05:07:11 pm    Post subject:

Syntax highlighting: It's awesome, but I had initially decided against it because I thought it was a hair distracting.
ASCII: I abandoned images for unicode a while ago. Smile
Permalinks: what are those? I shall check...
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brazucs


Newbie


Joined: 30 Nov 2005
Posts: 24

Posted: 30 Nov 2005 05:14:24 pm    Post subject:

Ahh, I didn't notice you changed over to unicode. Nice move, man!
I dunno, I think syntax highlighting looks cool, but I put in that option because some people don't.

Yeah, definitly think about it! While you're thinking, I'll conjure up an HTML page for ya (I'm not home right now, so I'll finish it by tonight).
I'll fix that show/hide bug where you can only show.
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KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55764
Location: Earth, Sol, Milky Way

Posted: 30 Nov 2005 05:16:27 pm    Post subject:

Ok, I think I got that myself, it should be "none":"block" instead of "":"block"
Also, saw the permalink thing - I made a temp hold area that saves it for 7 days so you can directlink without the char limit problem Smile
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kirb


Expert


Joined: 24 May 2005
Posts: 608
Location: PA

Posted: 30 Nov 2005 06:51:34 pm    Post subject:

Okay, at first glance, I see a few problems with SC2 optimizations. First, it doesn't break up lines of code (ones broken by ':') to optimize. Second, it doesn't reorder expressions and such for optimizations. Those are just the first glance of its optimizations, but I will get deeper into the code a bit later.
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Chipmaster


Mythical Hermit


Joined: 23 May 2005
Posts: 1858
Location: 37*16'05"N, 115*47'58"W

Posted: 30 Nov 2005 07:28:42 pm    Post subject:

I am finding that it cuts off that last couple of characters when I parse my files now Sad Also one time it mixed up the byte totals so that it said something like: From 7K to 14K. I think that's a bug...unless you have somehow found a way to inflate my code, while optomizing it Laughing Just Joking
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jpez


Underboss of Cemetech


Joined: 04 May 2005
Posts: 2774
Location: Seattle

Posted: 30 Nov 2005 07:58:12 pm    Post subject:

KermMartian wrote:
Surprised No fair! Sad Bah, I hate losing hardware.

Edit:

Old Logo / New Logo:


What a striking difference!
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Kllrnohj


/=\ PH34R |\/|3


Joined: 24 May 2005
Posts: 8189

Posted: 30 Nov 2005 09:49:22 pm    Post subject:

rivereye wrote:
I could just save page as, I think that might work


0x5, sorry, that won't even come close to working. The reason is that PHP is SERVER side processed, meaning your comp will never have access to the PHP code itself (unless you can FTP into the directory), so all you see is the input html form, and the output - never what actually takes place

<rumor>maybe someone else is developing an offline TI-Basic file viewer modeled off SourceCoder2.0?</rumor>
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rivereye


Future Admin


Joined: 16 Mar 2005
Posts: 5450
Location: Out Fishing

Posted: 30 Nov 2005 10:26:58 pm    Post subject:

ok, man, I want this so bad for offline edditing
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KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55764
Location: Earth, Sol, Milky Way

Posted: 01 Dec 2005 08:48:31 am    Post subject:

Actually, it looks like all the features anyone might need are gonna end up being in the online SourceCoder for all to use. I'm thinking of MAYBE converting it to some kind of executable WHEN it's done. Ixnay on BeSC.
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