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Luquado


Newbie


Joined: 25 Jul 2008
Posts: 10

Posted: 02 Jan 2010 10:54:41 pm    Post subject: Remaining content list

Elfprince had posted on my Facebook asking for what remaining content items of mine were in FB/TBG. After checking with Kerm, I'm posting the remaining list here.

Looks like you guys've got most of my content out of the SVN already, like the skies and other textures.

The following are the last few things that are still in:
/core/data/particles/waterfall.png
/core/data/shapes/player/face/lincoln.face.png
/core/data/shapes/player/face/kiss.face.png
/core/data/shapes/player/face/splintercell.face.png
/core/data/shapes/decal/radar*.decal.png
/core/data/shapes/decal/tbmecg.png
(I could have sworn I had made an animated flux capacitor, too, it's in my source files but I don't see it in TBM 2.0 so perhaps I never exported it.)

There are others but I don't have the original sources (things I made for others' maps and or etc.), and to be honest, if I don't have the original sources and I can't recall what exactly they are, then for all intents and purposes I guess I've forfeited those.

And yes, you understood correctly that I'd appreciate it if I were removed from the credits. Of course, on this request, there's nothing I can do if you decide to leave mention of me in, but considering that at this rate FB/TBG will really be a clean break from TBM, I'm not so sure that you'd even want to leave that in.

Also, cheers to swivelgames for being the one that best understood all of this. If you're in NYC sometime, bub, we'll grab a pint.

Thanks so much for turning this around so quickly, and best of luck.
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CyberPrime


Power User


Joined: 19 Apr 2009
Posts: 370

Posted: 02 Jan 2010 11:21:20 pm    Post subject:

Will do, Luquado. Does that offer stand with me as well? I might be in the city a little too often for your wallet.
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