CEMETECH
Leading The Way To The Future
Login [Register]
Username:
Password:
Autologin:

Don't have an account? Register now to chat, post, use our tools, and much more.
Latest Headlines
Online Users
There are 106 users online: 7 members, 75 guests and 24 bots.
Members: adriweb, critor, geekboy1011, roblabla, ssquirtle7777, tifreak8x, zeldaking.
Bots: Spinn3r (2), Magpie Crawler (3), Googlebot (18), MSN/Bing (1).
RSS & Social Media
SAX
You must log in to view the SAX chat widget
    » Goto page Previous  1, 2, 3, 4, 5, 6, 7  Next
» View previous topic :: View next topic  
Author Message
Eeems


Super-Expert


Joined: 22 Jan 2009
Posts: 832
Location: Edmonton, Alberta

Posted: 17 Apr 2009 06:06:35 pm    Post subject:

well I'm working on a science project for school so I decided to make a 3D model of a cell, here are some screenies so far:


EDIT: I've got some more renders, now the cell has mitochondria!!

_________________
Back to top
KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55736
Location: Earth, Sol, Milky Way

Posted: 17 Apr 2009 07:44:59 pm    Post subject:

Very very nice, what is your CAD / rendering suite of choice?
_________________


Back to top
Eeems


Super-Expert


Joined: 22 Jan 2009
Posts: 832
Location: Edmonton, Alberta

Posted: 17 Apr 2009 08:16:22 pm    Post subject:

Blender, with it's internal renderer
_________________
Back to top
Harrierfalcon


Advanced Member


Joined: 15 Jan 2007
Posts: 224

Posted: 18 Apr 2009 06:29:40 am    Post subject:

Oh my gosh...once upon a time I read a Blender tutorial, and I could do some stuff for a while (not the rendering)...but my first CAD encounter was Autodesk Inventor, so it's really hard for me to use anything but that.

Except it won't run on my computer...no clue why, the process starts all right, but no splash screen is shown and no window opens; it just sits there taking up memory. I've tried starting it and leaving it alone for a day, nothing happens.
_________________
I've given up trying to sync all of my sigs at once.
Go look at my UTI Profile and make my life easier. Thnx.
Back to top
Eeems


Super-Expert


Joined: 22 Jan 2009
Posts: 832
Location: Edmonton, Alberta

Posted: 20 Apr 2009 09:33:05 pm    Post subject:

I finished the project, here are some more renders:

EDIT: oops, I forgot one:

_________________
Back to top
Will_W


Expert


Joined: 06 Feb 2009
Posts: 529

Posted: 20 Apr 2009 09:36:07 pm    Post subject:

is that rough endoplasmic reticulum I see in most of the pictures? the tan ribbon thing with the red balls?
_________________
TI smote the Beta Testers for their insolence and rested. SynThesIs 14
He doesn't have to wake up, you know. I have a laser, and we have a garbage disposal. - Pintsize

What does the GUI say about his fill level? IT'S OVER 9000!!!
Back to top
KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55736
Location: Earth, Sol, Milky Way

Posted: 20 Apr 2009 09:37:39 pm    Post subject:

Very nicely done, I'm quite impressed with what you can do with Blender.
_________________


Back to top
Eeems


Super-Expert


Joined: 22 Jan 2009
Posts: 832
Location: Edmonton, Alberta

Posted: 20 Apr 2009 09:43:34 pm    Post subject:

Will_W wrote:
is that rough endoplasmic reticulum I see in most of the pictures? the tan ribbon thing with the red balls?

yes it is. the one without the red balls is the smooth endoplasmic reticulum.
@Kerm: thanks! but I'm an amateur. take a look at this site, it's where the true blender masters lurk.
_________________
Back to top
elfprince13


OVER NINE THOUSAND!


Joined: 23 May 2005
Posts: 10228
Location: A galaxy far far away......

Posted: 24 Sep 2009 02:22:06 pm    Post subject:

I <3 Maple. Just finished the first of several labs for the year in my Calc 3 class. We'll be finishing up with seashells, but for starters here are the easter egg and styrofoam bowl that my partner and I had to render using only implicit function plots.





Take a shot at how many functions (and what sort of functions) I used for each render. Because they defined by functions these are really smooth curves, and I could have gotten much higher-poly renders if I hadn't been working over Citrix and having to wait for another machine to do the rendering for me. Jacking up numpoints by repeated orders of magnitude is bad manners on a shared resource Wink
_________________
StickFigure Graphic Productions || VSHI: Vermont Sustainable Heating Initiative


Back to top
KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55736
Location: Earth, Sol, Milky Way

Posted: 25 Sep 2009 12:04:12 am    Post subject:

Very nice, elfprince; can't say I know the functions offhand, but I'm intrigued at the detailed, regular pattern along the rim of the first function. Smile
_________________


Back to top
TheStorm


NOU!


Joined: 26 Mar 2007
Posts: 2375

Posted: 25 Sep 2009 06:46:52 am    Post subject:

@elf nice work, we aren't going to be doing any of that in my calc 3 class as for how many equations were used I'd 3 or 4 with the Bowl and you should only need 2 for the egg, though it might be possible with just one.

In my general engineering class we've been having to learn how to NX6 which from what we've done so far is very similar to solidworks it just take twice as long to do anything with it, hopefully I can figure out how to do renders with it. If not I'll be installing Solidworks on my laptop and i'll just use that, or I could learn how to use Blender.
_________________

"Always code as if the person who will maintain your code is a maniac serial killer that knows where you live" -Unknown

"If you've done something right no one will know that you've done anything at all" -Futurama

"Have a nice day, or not, the choice is yours." Tom Steiner

<Michael_V> or create a Borg collective and call it The 83+
<Michael_V> Lower your slide cases and prepare to be silent linked. Memory clears are futile.
Back to top
elfprince13


OVER NINE THOUSAND!


Joined: 23 May 2005
Posts: 10228
Location: A galaxy far far away......

Posted: 25 Sep 2009 10:33:28 am    Post subject:

The bowl's 3. Unfortunately Maple fails at rendering inequalities, so instead of using an actual disc we had to use a VERY oblate ellipsoid. The actual bowl section is truncated cone, and the rim is the top 90-degree section of a torus. The egg is just 2 truncated ellipsoids. In both cases, the functions describing the models are scaled to match the physical object they're based on. The only one we're not quite sure of is the rim of the bowl, but it's the closest we could figure out with the time we had.
_________________
StickFigure Graphic Productions || VSHI: Vermont Sustainable Heating Initiative


Back to top
Jimmg


Member


Joined: 28 Feb 2010
Posts: 116

Posted: 01 May 2010 02:33:09 pm    Post subject:




Eeems wrote:
Blender, with it's internal renderer
Back to top
KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55736
Location: Earth, Sol, Milky Way

Posted: 21 May 2010 10:36:14 pm    Post subject:

Nice ones, Jimmg! I missed those when you posted them a few weeks ago.
_________________


Back to top
Eeems


Super-Expert


Joined: 22 Jan 2009
Posts: 832
Location: Edmonton, Alberta

Posted: 22 May 2010 02:11:08 pm    Post subject:

nice!

also, love your quote of me Razz
_________________
Back to top
Jimmg


Member


Joined: 28 Feb 2010
Posts: 116

Posted: 30 May 2010 08:15:27 am    Post subject:

Thanks guys Razz
Back to top
Android


Newbie


Joined: 15 Sep 2009
Posts: 4

Posted: 03 Jun 2010 07:33:05 pm    Post subject:

The Wayward Pigeon Explorer



and some jet engine

last one is with blender
Back to top
Jimmg


Member


Joined: 28 Feb 2010
Posts: 116

Posted: 05 Sep 2010 04:46:03 am    Post subject:

I haven't modeled anything in a few months so I thought I'd start with something new. Rendered inside Blender 2.5 internal renderer.

834 polys including small chamfers.


1 hour of work and 39481 polys later.
Back to top
KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55736
Location: Earth, Sol, Milky Way

Posted: 05 Sep 2010 11:03:02 am    Post subject:

Very impressive! May I ask how you did the tire, exactly? I assume something like create tire shape, create cutouts, clone then in a circle, then subtract?
_________________


Back to top
Jimmg


Member


Joined: 28 Feb 2010
Posts: 116

Posted: 05 Sep 2010 01:55:30 pm    Post subject:

What I do is create one half of the tread then use an array to duplicate it over 70 times then use a curve modifire to curve it into the cylindrical shape then mirror it over.
Back to top
Display posts from previous:   
Register to Join the Conversation
Have your own thoughts to add to this or any other topic? Want to ask a question, offer a suggestion, share your own programs and projects, upload a file to the file archives, get help with calculator and computer programming, or simply chat with like-minded coders and tech and calculator enthusiasts via the site-wide AJAX SAX widget? Registration for a free Cemetech account only takes a minute.

» Go to Registration page
    » Goto page Previous  1, 2, 3, 4, 5, 6, 7  Next
» View previous topic :: View next topic  
Page 5 of 7 » All times are GMT - 5 Hours

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© Copyright 2000-2013 Cemetech & Kerm Martian :: Page Execution Time: 0.043590 seconds.