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tifreak8x

Guru

Joined: 16 Mar 2005 Posts: 9104 Location: Sol System
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Posted: 19 Oct 2006 05:40:03 pm Post subject: Tutorial status |
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As some might know, I am rewriting the TIFW tutorials somewhat, giving more information than previous versions, and making an attempt to give better screenshots than before. Well, for lesson 2, I have taken a screenshot of start to finish, making the program, showing where the commands are at, and editing and running a program. I am very eager to post this, once I get to lesson 5 done.
I am also looking for people with skills in other languages, that would like to port them for our friends in other countries. I MIGHT have a couple people to post them in French for me, I will just have to wait and see.
If you guys have any suggestions on what you think should go in there, I will either confirm it is in there, or confirm it is on the todo list.  _________________ Projects: AOD Series: 70% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Look here for Assembly Resources. |
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tifreak8x

Guru

Joined: 16 Mar 2005 Posts: 9104 Location: Sol System
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Posted: 20 Oct 2006 09:55:25 am Post subject: |
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*tifreak8x yays
I have spellshaper on omnimaga going to port the tutorials to German! w00t! ^_^ _________________ Projects: AOD Series: 70% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Look here for Assembly Resources. |
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tifreak8x

Guru

Joined: 16 Mar 2005 Posts: 9104 Location: Sol System
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Posted: 22 Oct 2006 09:07:52 pm Post subject: |
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Well, some progress, I have added more to the lesson on displaying information to the homescreen... Seems when I wrote these tutorials, I didn't really discuss Output and Pause as being display functions...
And if the lack of convo keeps going, I am going to register another username, so at least I will have *someone* to talk to... _________________ Projects: AOD Series: 70% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Look here for Assembly Resources. |
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Sage Orator
Advanced Member

Joined: 04 Aug 2006 Posts: 185
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Posted: 22 Oct 2006 09:13:56 pm Post subject: |
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It's picking up a tittle, especially in comparison to how it was. _________________ "Rights are for sissies"-Sinchan
"What you've never seen a shoe phone before?"-Sinchan
"Gigantor"-Gigantor
http://freezinhothiei.proboards25.com/index.cgi |
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tifreak8x

Guru

Joined: 16 Mar 2005 Posts: 9104 Location: Sol System
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Posted: 23 Oct 2006 10:00:27 am Post subject: |
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Well, thanks.
I should be posting lessons 1 and 2 tonight, if things go well. _________________ Projects: AOD Series: 70% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Look here for Assembly Resources. |
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55886 Location: Earth, Sol, Milky Way
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Posted: 23 Oct 2006 11:15:48 am Post subject: |
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Way to take the initiative, Dan! I read this as you posted, but never got around to responding. I really should update my own tutorial with more advanced topics... _________________
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tifreak8x

Guru

Joined: 16 Mar 2005 Posts: 9104 Location: Sol System
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Posted: 23 Oct 2006 09:10:55 pm Post subject: |
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Uploaded all my old tutorials, though I have edited lessons 1 and 2. I will simply edit the others on my comp as I have time and re-post them when they are finished.  _________________ Projects: AOD Series: 70% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Look here for Assembly Resources. |
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55886 Location: Earth, Sol, Milky Way
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Posted: 24 Oct 2006 07:35:18 am Post subject: |
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Oooh, the animated screenshost in Lesson 2 are perfect. Much better for explanation than static screenies and text. _________________
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tifreak8x

Guru

Joined: 16 Mar 2005 Posts: 9104 Location: Sol System
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tifreak8x

Guru

Joined: 16 Mar 2005 Posts: 9104 Location: Sol System
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55886 Location: Earth, Sol, Milky Way
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Posted: 25 Oct 2006 10:05:39 pm Post subject: |
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...not to mention all the other lessons from 2 onwards. Looks like an excellent start, though; congrats on the progress. _________________
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tifreak8x

Guru

Joined: 16 Mar 2005 Posts: 9104 Location: Sol System
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Posted: 26 Oct 2006 03:02:00 pm Post subject: |
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Yay for cool people in the community!! Leofox has volunteered to convert the tutorials into Dutch! TIFW is slowly working its way up the coolness chain where tutorials are concerned...  _________________ Projects: AOD Series: 70% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Look here for Assembly Resources. |
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55886 Location: Earth, Sol, Milky Way
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Posted: 26 Oct 2006 04:48:41 pm Post subject: |
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| tifreak8x wrote: | Yay for cool people in the community!! Leofox has volunteered to convert the tutorials into Dutch! TIFW is slowly working its way up the coolness chain where tutorials are concerned...  | Hahaha niiiiice. I think I'll have to contact some of these people about the proper translations for the multilingual DCS versions I'm considering. _________________
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tifreak8x

Guru

Joined: 16 Mar 2005 Posts: 9104 Location: Sol System
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55886 Location: Earth, Sol, Milky Way
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Posted: 27 Oct 2006 02:06:13 pm Post subject: |
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Fascinating. I should give them the list of stuff I need translated for DCS6. Glad to see this is progressing smoothly. _________________
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tifreak8x

Guru

Joined: 16 Mar 2005 Posts: 9104 Location: Sol System
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Posted: 27 Oct 2006 02:11:33 pm Post subject: |
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TI-Bank is very very friendly. I am sure if you post what you want translated, they could get it done within a few hours...  _________________ Projects: AOD Series: 70% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Look here for Assembly Resources. |
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tifreak8x

Guru

Joined: 16 Mar 2005 Posts: 9104 Location: Sol System
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Posted: 03 Nov 2006 10:21:55 am Post subject: |
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Well, lesson 3 is coming along now, now that it has been decided for the lists part I will just discuss basic usage and how to create them, and worry about the rest of the commands later. Hopefully tonight, it will be released... if I am not stuck in the wreckers again... <.< _________________ Projects: AOD Series: 70% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Look here for Assembly Resources. |
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55886 Location: Earth, Sol, Milky Way
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Posted: 03 Nov 2006 10:28:50 am Post subject: |
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Sweet deal. For the sake of the tutorial, I hope you're not stuck in the wreckers again this evening.  _________________
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tifreak8x

Guru

Joined: 16 Mar 2005 Posts: 9104 Location: Sol System
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Posted: 03 Nov 2006 11:00:00 am Post subject: |
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Yeah, me too. Can only do what I can though...
Also, I dled all the tutorials that were on Sekloreans website, with plans to eventually get them posted in html format... _________________ Projects: AOD Series: 70% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Look here for Assembly Resources. |
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tifreak8x

Guru

Joined: 16 Mar 2005 Posts: 9104 Location: Sol System
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Posted: 08 Nov 2006 01:16:53 pm Post subject: |
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Well, for some shots, I have started putting the animated screenshot directly on the screen. This makes it easier so I don't have to worry about crappy still screens.
Also, once I get to lesson 10, I plan on packaging the tutorials for download on ticalc.org, and possibly on calcgames.org, if there is a section in the archives for tutorials.
I also need to check and see how the Dutch and German translations are coming along... _________________ Projects: AOD Series: 70% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Look here for Assembly Resources. |
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