CEMETECH
Leading The Way To The Future
Login [Register]
Username:
Password:
Autologin:

Don't have an account? Register now to chat, post, use our tools, and much more.
Latest Headlines
Online Users
There are 98 users online: 9 members, 65 guests and 24 bots.
Members: adriweb, critor, JamesV, Link, roblabla, ssquirtle7777, Xeda112358, zeldaking.
Bots: VoilaBot (1), Spinn3r (1), Magpie Crawler (4), Googlebot (18).
RSS & Social Media
SAX
You must log in to view the SAX chat widget
Author Message
yoman82


New Member


Joined: 22 Jul 2008
Posts: 85

Posted: 30 Sep 2008 07:40:24 am    Post subject: Mobile Media

http://www.ticalc.org/archives/files/fileinfo/193/19374.html
Ok. The Rigview source is out. Is it possible to add in the picture viewer to MT4, making "MobileMedia", and use that to open Rigview pictures?
Back to top
KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55736
Location: Earth, Sol, Milky Way

Posted: 30 Sep 2008 08:20:49 am    Post subject: Re: Mobile Media

yoman82 wrote:
http://www.ticalc.org/archives/files/fileinfo/193/19374.html
Ok. The Rigview source is out. Is it possible to add in the picture viewer to MT4, making "MobileMedia", and use that to open Rigview pictures?
Why not a separate program to open picture files? Although I guess I do see the appeal of a combined image/music viewer program.
_________________


Back to top
Silver Shadow


Advanced Member


Joined: 02 May 2008
Posts: 298
Location: France

Posted: 30 Sep 2008 09:22:10 am    Post subject:

Personally, I prefer TrueGray...
_________________
Back to top
yoman82


New Member


Joined: 22 Jul 2008
Posts: 85

Posted: 30 Sep 2008 12:07:40 pm    Post subject:

TrueGray IS better, but the source code is not public, and that's a major milestone.
Anyway, how hard would this be to implement? You can show RigView Pictures with asm(prgm, so it would only be an obstacle of getting them in the open window, and opening them in the correct manner.
Back to top
KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55736
Location: Earth, Sol, Milky Way

Posted: 30 Sep 2008 03:36:08 pm    Post subject:

yoman82 wrote:
TrueGray IS better, but the source code is not public, and that's a major milestone.
Anyway, how hard would this be to implement? You can show RigView Pictures with asm(prgm, so it would only be an obstacle of getting them in the open window, and opening them in the correct manner.
Oh, there's nothing terribly complex about it, it would be quite doable. I'd just need the time for it.
_________________


Back to top
yoman82


New Member


Joined: 22 Jul 2008
Posts: 85

Posted: 30 Sep 2008 03:43:23 pm    Post subject:

Would it take a lot of time, or just 10 minutes a day for a week?
Back to top
calc84maniac


Epic z80 roflpwner


Joined: 01 Aug 2006
Posts: 1503
Location: The ex-planet Pluto

Posted: 30 Sep 2008 07:48:27 pm    Post subject:

yoman82 wrote:
TrueGray IS better, but the source code is not public, and that's a major milestone.
Anyway, how hard would this be to implement? You can show RigView Pictures with asm(prgm, so it would only be an obstacle of getting them in the open window, and opening them in the correct manner.
I could lend my 8-level grayscale routine, if needed. Wink
_________________
~calc84maniac has spoken.

Projects:
TI-Boy SE
F-Zero
Super Mario (aka Project M)
Back to top
yoman82


New Member


Joined: 22 Jul 2008
Posts: 85

Posted: 02 Oct 2008 03:16:42 pm    Post subject:

That would be an amazing addition, but the main goal is Rigview compatibility.
Back to top
yoman82


New Member


Joined: 22 Jul 2008
Posts: 85

Posted: 11 Feb 2009 04:27:12 pm    Post subject:

Anyone made ANY progress on this?
Back to top
elfprince13


OVER NINE THOUSAND!


Joined: 23 May 2005
Posts: 10228
Location: A galaxy far far away......

Posted: 11 Feb 2009 05:08:36 pm    Post subject:

well.....I could just finish iPaint >_<
_________________
StickFigure Graphic Productions || VSHI: Vermont Sustainable Heating Initiative


Back to top
yoman82


New Member


Joined: 22 Jul 2008
Posts: 85

Posted: 11 Feb 2009 05:36:44 pm    Post subject:

And that would make us all very happy.
Back to top
KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55736
Location: Earth, Sol, Milky Way

Posted: 11 Feb 2009 09:30:41 pm    Post subject:

yoman82 wrote:
And that would make us all very happy.
Seconded. It looked like such a good program, even in its infancy; I would love to see it completed.
_________________


Back to top
elfprince13


OVER NINE THOUSAND!


Joined: 23 May 2005
Posts: 10228
Location: A galaxy far far away......

Posted: 12 Feb 2009 01:14:35 am    Post subject:

*sigh* Hopefully the majority of my programming for the research project will be done by the end of this week. I will allocate a week between then and starting back in on TBG to try and finish iPaint.
_________________
StickFigure Graphic Productions || VSHI: Vermont Sustainable Heating Initiative


Back to top
KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55736
Location: Earth, Sol, Milky Way

Posted: 12 Feb 2009 01:45:37 am    Post subject:

elfprince13 wrote:
*sigh* Hopefully the majority of my programming for the research project will be done by the end of this week. I will allocate a week between then and starting back in on TBG to try and finish iPaint.
Awesome. And since I'm quite up-to-date on my schoolwork, I will do my best to get a bit of progress on some sort done on Doors CS. Smile
_________________


Back to top
DShiznit


Guru-in-Training


Joined: 14 Jan 2007
Posts: 3682
Location: The 24th Century

Posted: 12 Feb 2009 01:55:55 am    Post subject:

Isn't Doors CS 7 the Calc operating system you said you'd be releasing half-a-year ago?
Back to top
foamy3


Official Cemetech Fuel Transfer Engineer

Joined: 14 Dec 2005
Posts: 2190
Location: PA

Posted: 12 Feb 2009 09:10:20 am    Post subject:

DShiznit wrote:
Isn't Doors CS 7 the Calc operating system you said you'd be releasing half-a-year ago?

No.
_________________



Back to top
elfprince13


OVER NINE THOUSAND!


Joined: 23 May 2005
Posts: 10228
Location: A galaxy far far away......

Posted: 12 Feb 2009 11:48:31 am    Post subject:

KermMartian wrote:
elfprince13 wrote:
*sigh* Hopefully the majority of my programming for the research project will be done by the end of this week. I will allocate a week between then and starting back in on TBG to try and finish iPaint.
Awesome. And since I'm quite up-to-date on my schoolwork, I will do my best to get a bit of progress on some sort done on Doors CS. Smile

_runProg NAOW


foamy: that actually was the originally projected release date Wink
_________________
StickFigure Graphic Productions || VSHI: Vermont Sustainable Heating Initiative


Back to top
KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55736
Location: Earth, Sol, Milky Way

Posted: 12 Feb 2009 12:16:25 pm    Post subject:

Yes yes, and I even started to make a bit of progress on RunProg before a combination of schoolwork and frustration convinced me otherwise.
_________________


Back to top
yoman82


New Member


Joined: 22 Jul 2008
Posts: 85

Posted: 12 Feb 2009 12:27:53 pm    Post subject:

I still don´t understand what Runprog does...
Back to top
foamy3


Official Cemetech Fuel Transfer Engineer

Joined: 14 Dec 2005
Posts: 2190
Location: PA

Posted: 12 Feb 2009 01:14:37 pm    Post subject:

elfprince13 wrote:
KermMartian wrote:
elfprince13 wrote:
*sigh* Hopefully the majority of my programming for the research project will be done by the end of this week. I will allocate a week between then and starting back in on TBG to try and finish iPaint.
Awesome. And since I'm quite up-to-date on my schoolwork, I will do my best to get a bit of progress on some sort done on Doors CS. Smile

_runProg NAOW


foamy: that actually was the originally projected release date Wink

He's turning it into an OS? I must have missed that memo.
_________________



Back to top
Display posts from previous:   
Register to Join the Conversation
Have your own thoughts to add to this or any other topic? Want to ask a question, offer a suggestion, share your own programs and projects, upload a file to the file archives, get help with calculator and computer programming, or simply chat with like-minded coders and tech and calculator enthusiasts via the site-wide AJAX SAX widget? Registration for a free Cemetech account only takes a minute.

» Go to Registration page
    » Goto page 1, 2  Next
» View previous topic :: View next topic  
Page 1 of 2 » All times are GMT - 5 Hours

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© Copyright 2000-2013 Cemetech & Kerm Martian :: Page Execution Time: 0.041509 seconds.