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tifreak8x


Guru


Joined: 16 Mar 2005
Posts: 9071
Location: Sol System

Posted: 23 Apr 2007 10:48:12 am    Post subject: What's next?

Just out of curiousity, what do you plan on workin on next?

Mobiletunes? Dark Shadow? A DCS version of Tetris?

I remember at one point you wanted to remake DS an asm game. I think it would pwn. And for Tetris, the DCS Icon, and the GUI would do some major pwning. Smile
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Projects: AOD Series: 70% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

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KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55773
Location: Earth, Sol, Milky Way

Posted: 23 Apr 2007 10:51:17 am    Post subject:

Well, Tari's DCSizing ZTris, so I think I'll probably set up mt3 with a sweet GUI just to see how it looks. After that, I dunno. I'm not sure where I want to go next.,
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TsukasaZX


Corallian


Joined: 13 Mar 2007
Posts: 1226
Location: P4X-650

Posted: 23 Apr 2007 10:55:01 am    Post subject:

Why not ASM-ize the rest of Office DE? I'd enjoy having the whole suite in ASM on my calc (more excuses to be on my TI in class Laughing )
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KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55773
Location: Earth, Sol, Milky Way

Posted: 23 Apr 2007 10:56:44 am    Post subject:

To be honest, I don't see a huge use for things like Spreadsheet DE and Presentation DE. Seriously, is anyone actually doing complex spreadsheets or making presentations on their calc? Razz
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tifreak8x


Guru


Joined: 16 Mar 2005
Posts: 9071
Location: Sol System

Posted: 23 Apr 2007 10:58:55 am    Post subject:

No, not to my knowledge, besides, those two programs are available for download from TI in Apps, so that would almost be... pointless. Razz

Thinking Dark Shadow, maybe even a scorched earth clone would be awesome in ASM... Very Happy

Or maybe you could work a bit more on source coder. Doesn't it have some problems that need tending to?
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Projects: AOD Series: 70% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

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TsukasaZX


Corallian


Joined: 13 Mar 2007
Posts: 1226
Location: P4X-650

Posted: 23 Apr 2007 11:01:47 am    Post subject:

(Dang, tifreak8x posted before I could)

Well, there goes my only idea..... actually, a Paint DE in ASM would sound pretty good right now......
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KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55773
Location: Earth, Sol, Milky Way

Posted: 23 Apr 2007 11:09:26 am    Post subject:

KeithJohansen wrote:
(Dang, tifreak8x posted before I could)

Well, there goes my only idea..... actually, a Paint DE in ASM would sound pretty good right now......
Elfprince is making iPaint for DCS, which is what Paint DE would be, so... nix on that. Smile
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TsukasaZX


Corallian


Joined: 13 Mar 2007
Posts: 1226
Location: P4X-650

Posted: 23 Apr 2007 12:00:02 pm    Post subject:

Looking forward to iPaint then....um....wouldn't that be a Macintosh rights infringement?

Hmm.... Well... I guess I really AM out of ideas. Mostly, my ideas have already been taken (you guys have made everything I've thought of so I don't really have to work anymore Razz )
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Pseudoprogrammer


Awesomesauce


Joined: 12 Dec 2006
Posts: 890

Posted: 25 Apr 2007 03:57:56 pm    Post subject:

Eh, ideas from me are:

Somebody needs to make a link play FPS, doom style or something. That would pwn beyond anything.

A 3D maze program, and I dont mean like maze3DII , I mean like a 0 gravity maze that not only went left and right, but went up and down too, so instead of a square maze, it would be a cube maze. I played a counterstrike map like that once...

An ASM flight simulator would be nice...

Hmm...
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KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55773
Location: Earth, Sol, Milky Way

Posted: 25 Apr 2007 04:02:51 pm    Post subject:

mobileTunes 3 is underway and making some solid progress. Woot.
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Mexi1010


Power User


Joined: 06 Mar 2007
Posts: 492
Location: Home

Posted: 25 Apr 2007 05:39:13 pm    Post subject:

KermMartian wrote:
mobileTunes 3 is underway and making some solid progress. Woot.


I can't wait for mobileTunes 3....I'm dying to see how good its going to be. Wink

EDIT: Maybe some album art would be a nice add-in. Razz
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KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55773
Location: Earth, Sol, Milky Way

Posted: 25 Apr 2007 06:23:16 pm    Post subject:

mt1 and mt2 supported in-song video and album art, but I think that might be overkill for mt3. Assume it's going to be pure tagged audio for now.
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TheStorm


NOU!


Joined: 26 Mar 2007
Posts: 2375

Posted: 25 Apr 2007 06:26:54 pm    Post subject:

Agreed they are unneeded features I just want a wav. to mt3 converter.
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"Have a nice day, or not, the choice is yours." Tom Steiner

<Michael_V> or create a Borg collective and call it The 83+
<Michael_V> Lower your slide cases and prepare to be silent linked. Memory clears are futile.
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