CEMETECH
Leading The Way To The Future
Login [Register]
Username:
Password:
Autologin:

Don't have an account? Register now to chat, post, use our tools, and much more.
Latest Headlines
Online Users
There are 88 users online: 2 members, 58 guests and 28 bots.
Members: None.
Bots: Spinn3r (2), Magpie Crawler (4), Yahoo! Slurp (1), Googlebot (21).
RSS & Social Media
SAX
You must log in to view the SAX chat widget
Author Message
DJ_O


Retired TI-83+ coder


Joined: 18 Mar 2005
Posts: 1485
Location: Quebec (Canada)

Posted: 12 Oct 2005 08:37:48 am    Post subject: 3x4 small fonts routine with more features?

maybe you should do a ASM small font routine but for 3x4 fonts. I know it would be hard to have "0123456789!?:," chars in 3x3 maybe in 3x4 it would be doable

maybe the font routine should have an option to not update the LCD everytime and AND and OR logic so it allow more possibilities as well and if you want to make the text move it wont flicker
_________________
Retired 83+ coder, Omnimaga/TIMGUL founder. Now doing power metal music (formerly did electronica)

Follow me on Bandcamp|Facebook|Reverbnation|Youtube|Twitter
Back to top
KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55741
Location: Earth, Sol, Milky Way

Posted: 12 Oct 2005 08:39:27 am    Post subject:

AND and OR? I think I could manage that. Lemme design the font set first.

Edit: feedback please:

_________________


Back to top
DJ_O


Retired TI-83+ coder


Joined: 18 Mar 2005
Posts: 1485
Location: Quebec (Canada)

Posted: 12 Oct 2005 09:09:22 am    Post subject:

NICE!11! Very Happy

I really need to be able to fit more text into RPGs in one text box
_________________
Retired 83+ coder, Omnimaga/TIMGUL founder. Now doing power metal music (formerly did electronica)

Follow me on Bandcamp|Facebook|Reverbnation|Youtube|Twitter
Back to top
KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55741
Location: Earth, Sol, Milky Way

Posted: 12 Oct 2005 09:09:55 am    Post subject:

The only thing I noticed is the 'j' is the same as ';'. Any characters I missed in that set?
_________________


Back to top
DJ_O


Retired TI-83+ coder


Joined: 18 Mar 2005
Posts: 1485
Location: Quebec (Canada)

Posted: 12 Oct 2005 09:13:03 am    Post subject:

KermMartian wrote:
The only thing I noticed is the 'j' is the same as ';'. Any characters I missed in that set?
well we dont need ";" considering we cant even access it in TI-BASIC. Also now that I look at it you should switch the "0" chat with "O". With Text O looks like a square and zero look like an ellipse. Besides that it seems to be fine now. Smile
_________________
Retired 83+ coder, Omnimaga/TIMGUL founder. Now doing power metal music (formerly did electronica)

Follow me on Bandcamp|Facebook|Reverbnation|Youtube|Twitter
Back to top
KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55741
Location: Earth, Sol, Milky Way

Posted: 12 Oct 2005 09:14:07 am    Post subject:

Ah, OK. Fixed now.
_________________


Back to top
Kllrnohj


/=\ PH34R |\/|3


Joined: 24 May 2005
Posts: 8189

Posted: 12 Oct 2005 02:07:26 pm    Post subject:

a that be small....
Back to top
KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55741
Location: Earth, Sol, Milky Way

Posted: 12 Oct 2005 02:17:50 pm    Post subject:

Laughing Just enlarge it in mspaint if you need. Smile
_________________


Back to top
DJ_O


Retired TI-83+ coder


Joined: 18 Mar 2005
Posts: 1485
Location: Quebec (Canada)

Posted: 13 Oct 2005 09:06:08 am    Post subject:

on calc its quite good actually, not to small Smile
_________________
Retired 83+ coder, Omnimaga/TIMGUL founder. Now doing power metal music (formerly did electronica)

Follow me on Bandcamp|Facebook|Reverbnation|Youtube|Twitter
Back to top
KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55741
Location: Earth, Sol, Milky Way

Posted: 13 Oct 2005 09:11:04 am    Post subject:

Ah ok, you had me worried there. Yeah, it's looking like I'll be able to do this tomorrow.
_________________


Back to top
Chipmaster


Mythical Hermit


Joined: 23 May 2005
Posts: 1858
Location: 37*16'05"N, 115*47'58"W

Posted: 13 Oct 2005 02:14:15 pm    Post subject:

I made a 3x4 font for my instant messanger thing Smile It looks almost identical to that one. I guess with that few pixels it should look similar Laughing I see you did a better job then me diferentiating between H and W. Mine were the same...Good job, I like it Smile
_________________






Question your beliefs!
Back to top
KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55741
Location: Earth, Sol, Milky Way

Posted: 13 Oct 2005 03:46:07 pm    Post subject:

Hehe...thanks a lot Smile
_________________


Back to top
calc84maniac


Epic z80 roflpwner


Joined: 01 Aug 2006
Posts: 1503
Location: The ex-planet Pluto

Posted: 01 Sep 2006 12:32:48 pm    Post subject:

That program would be very useful. For one thing, no complicated algorithms to check the length of the text on the screen, just multiply the length by 4. Smile So have you made it yet, Kerm?
_________________
~calc84maniac has spoken.

Projects:
TI-Boy SE
F-Zero
Super Mario (aka Project M)
Back to top
Chipmaster


Mythical Hermit


Joined: 23 May 2005
Posts: 1858
Location: 37*16'05"N, 115*47'58"W

Posted: 01 Sep 2006 12:48:33 pm    Post subject:

I believe this is already a feature of the DCS GUI text routines or something like that.
_________________






Question your beliefs!
Back to top
KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55741
Location: Earth, Sol, Milky Way

Posted: 01 Sep 2006 02:00:45 pm    Post subject:

Chipmaster wrote:
I believe this is already a feature of the DCS GUI text routines or something like that.
Aaaactually.... anyone played World Domination 1? It's already there, 1.5 years ago. Lemme find the link...
http://www.ticalc.org/archives/files/fileinfo/360/36095.html

It's the only ASM program in the zip. I can't recall what the inputs are at the moment...
_________________


Back to top
calc84maniac


Epic z80 roflpwner


Joined: 01 Aug 2006
Posts: 1503
Location: The ex-planet Pluto

Posted: 01 Sep 2006 02:07:16 pm    Post subject:

Aaaactually, that's 3x3 font with no number support. Razz
_________________
~calc84maniac has spoken.

Projects:
TI-Boy SE
F-Zero
Super Mario (aka Project M)
Back to top
KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55741
Location: Earth, Sol, Milky Way

Posted: 01 Sep 2006 03:46:40 pm    Post subject:

True, but I could modify it in not very long for 3x4 with numbers. Or, you could wait for DCS6 with selectable fontsets.
_________________


Back to top
calc84maniac


Epic z80 roflpwner


Joined: 01 Aug 2006
Posts: 1503
Location: The ex-planet Pluto

Posted: 01 Sep 2006 03:49:49 pm    Post subject:

Selectable fontsets? YAHOO! I can't wait!
_________________
~calc84maniac has spoken.

Projects:
TI-Boy SE
F-Zero
Super Mario (aka Project M)
Back to top
KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55741
Location: Earth, Sol, Milky Way

Posted: 01 Sep 2006 03:51:30 pm    Post subject:

Keep in mind that's for ASM programs though. I might even make custom fontsets available. The difference is that selectable ones are embedded in DCS, whereas custom ones are contained within the program being run.
_________________


Back to top
calc84maniac


Epic z80 roflpwner


Joined: 01 Aug 2006
Posts: 1503
Location: The ex-planet Pluto

Posted: 01 Sep 2006 03:53:20 pm    Post subject:

Is DCS going to have extra features/routines for Basic programs?
_________________
~calc84maniac has spoken.

Projects:
TI-Boy SE
F-Zero
Super Mario (aka Project M)
Back to top
Display posts from previous:   
Register to Join the Conversation
Have your own thoughts to add to this or any other topic? Want to ask a question, offer a suggestion, share your own programs and projects, upload a file to the file archives, get help with calculator and computer programming, or simply chat with like-minded coders and tech and calculator enthusiasts via the site-wide AJAX SAX widget? Registration for a free Cemetech account only takes a minute.

» Go to Registration page
    » Goto page 1, 2  Next
» View previous topic :: View next topic  
Page 1 of 2 » All times are GMT - 5 Hours

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© Copyright 2000-2013 Cemetech & Kerm Martian :: Page Execution Time: 0.037877 seconds.