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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55729 Location: Earth, Sol, Milky Way
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Posted: 30 Jun 2006 04:17:12 pm Post subject: |
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Re: 1024x768: It's supposed to fit even on 800x600, but my HTML is doing something weird. :/ I'm working on it.
Re: drag and drop: possible with DHTML, which is going to replace my little iframes, and quite possibly will be done. _________________
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tifreak8x

Guru

Joined: 16 Mar 2005 Posts: 9057 Location: Sol System
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Posted: 30 Jun 2006 04:56:12 pm Post subject: |
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Well, it looks cool... Are you going to have it similar to the first versions of sim-city?? _________________ Projects: AOD Series: 70% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Look here for Assembly Resources. |
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55729 Location: Earth, Sol, Milky Way
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Posted: 30 Jun 2006 05:26:39 pm Post subject: |
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| tifreak8x wrote: | | Well, it looks cool... Are you going to have it similar to the first versions of sim-city?? | The only similarity to Sim City really is the idea of building stuff on a map, but that's not unique to Sim City. Honestly, it's more of a unique concept that I can't really describe without showing you. Back to work on just that.  _________________
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jpez

Underboss of Cemetech

Joined: 04 May 2005 Posts: 2774 Location: Seattle
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Posted: 30 Jun 2006 06:43:23 pm Post subject: |
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| KermMartian wrote: | Good, good. Did you guys notice it's now found at
http://multiplicity.cemetech.net
I'm working on making a bunch of buildings and structures, then I'll start building up the user system. | Yes, because I constantly check your site for new subdomains by randomly trying them out. _________________
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Harq
Calculator Deity

Joined: 15 May 2006 Posts: 1857 Location: Elsewhere
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Posted: 30 Jun 2006 09:04:24 pm Post subject: |
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Oh Noes! The error log takes up 54 k, more then the actual game! That can't be good...  _________________ Any fool can use a computer. Many do.
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55729 Location: Earth, Sol, Milky Way
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Posted: 30 Jun 2006 09:12:39 pm Post subject: |
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| Harq wrote: | Oh Noes! The error log takes up 54 k, more then the actual game! That can't be good...  | Oh yeah, I forgot to delete that from when it gave a div by zero error on every single tile. _________________
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foamy3

Official Cemetech Fuel Transfer Engineer
Joined: 14 Dec 2005 Posts: 2190 Location: PA
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Posted: 02 Jul 2006 06:13:27 pm Post subject: |
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Is it/Will it be open source? _________________
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55729 Location: Earth, Sol, Milky Way
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Posted: 02 Jul 2006 06:40:14 pm Post subject: |
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No/probably not, especially if I make it a commercial enterprise. _________________
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foamy3

Official Cemetech Fuel Transfer Engineer
Joined: 14 Dec 2005 Posts: 2190 Location: PA
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Posted: 02 Jul 2006 08:11:33 pm Post subject: |
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| KermMartian wrote: | | No/probably not, especially if I make it a commercial enterprise. |
You plan to charge for it? _________________
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Harq
Calculator Deity

Joined: 15 May 2006 Posts: 1857 Location: Elsewhere
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Posted: 02 Jul 2006 08:27:06 pm Post subject: |
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OMG! The error log is now 1.4 MEGABYTES! We are doomed .
Also, i doubt he will charge for it, 0x5. _________________ Any fool can use a computer. Many do.
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rivereye

Future Admin

Joined: 16 Mar 2005 Posts: 5450 Location: Out Fishing
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Posted: 02 Jul 2006 08:28:58 pm Post subject: |
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at least, not for us beta testers, right? _________________ I am the eye of the river
>(<')
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Harq
Calculator Deity

Joined: 15 May 2006 Posts: 1857 Location: Elsewhere
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Posted: 02 Jul 2006 08:38:02 pm Post subject: |
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*nudge* *nudge* _________________ Any fool can use a computer. Many do.
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55729 Location: Earth, Sol, Milky Way
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Posted: 02 Jul 2006 09:04:51 pm Post subject: |
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I will not charge beta testers to join, no. And bah humbug on your error log checking.  _________________
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Amdkillsintel
New Member

Joined: 08 Jul 2006 Posts: 86 Location: Moraga, California
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Posted: 11 Jul 2006 05:32:32 pm Post subject: |
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Hmmm.. Error 404 can't download . |
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elfprince13

OVER NINE THOUSAND!

Joined: 23 May 2005 Posts: 10224 Location: A galaxy far far away......
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55729 Location: Earth, Sol, Milky Way
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Posted: 11 Jul 2006 07:51:58 pm Post subject: |
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| Amdkillsintel wrote: | Hmmm.. Error 404 can't download . | You tried http://multiplicity.cemetech.net ? Hmm.... Also, elf, I'll check that out. _________________
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Amdkillsintel
New Member

Joined: 08 Jul 2006 Posts: 86 Location: Moraga, California
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Posted: 12 Jul 2006 03:10:33 pm Post subject: |
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| Ah, yes it works, browser only. |
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foamy3

Official Cemetech Fuel Transfer Engineer
Joined: 14 Dec 2005 Posts: 2190 Location: PA
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Posted: 12 Jul 2006 07:14:29 pm Post subject: |
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| elfprince13 wrote: | your formatting is screwed up....in opera all the building options spread out in a single line.
also, can you make corner pieces for the bridge? |
That's odd. It is on two lines for me in opera. I never use opera, though. _________________
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55729 Location: Earth, Sol, Milky Way
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elfprince13

OVER NINE THOUSAND!

Joined: 23 May 2005 Posts: 10224 Location: A galaxy far far away......
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Posted: 13 Jul 2006 09:32:03 am Post subject: |
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| foamy3 wrote: | | elfprince13 wrote: | your formatting is screwed up....in opera all the building options spread out in a single line.
also, can you make corner pieces for the bridge? |
That's odd. It is on two lines for me in opera. I never use opera, though. |
the first line isn't buildings also Im in Opera 9, and a lot of people are still on Opera 8. have you upgraded yet? _________________ StickFigure Graphic Productions || VSHI: Vermont Sustainable Heating Initiative
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