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tifreak8x


Guru


Joined: 16 Mar 2005
Posts: 9060
Location: Sol System

Posted: 22 Jan 2006 06:04:37 pm    Post subject: Doors CS Website

News Item # 210 wrote:

At last, I have gotten up the inspiration for making Doors CS its own website, not just a series of scattered pages around the Cemetech website. I decided to do this because as Doors CS and its related projects and protocols have expanded, I have found a need for a centralized place to organize all the data about the project. I would also like a single download page to resolve the diverse and largely outdated Doors CS download links scattered around the internet.

The new site, currently making great strides in development, contains a plethora of features intended to make Doors CS more accessible to end users and programmers alike, as well as to help me keep track of progress, feature requests, and bug reports. The entire system is built upon my custom phpBB-based CMS, so your Cemetech user account and gCn registration information will automatically be used to customize the site to your needs. Among the pages are an exhaustive listing of Doors CS features and history, explanative screenshots, a unified download page, a centralized database of all Doors CS documentation and tutorials, and a powerful tracker system to enable the automated submission and management of both bug reports and feature requests from the community.

In addition, Doors CS 5.4 continues to inch ever closer to completion as I attempt to find and correct several new bugs I discovered in my thorough beta-testing process. Two new bugs have been determined to only occur under execution on a hardware calculator as opposed to an emulator, and have been recorded on the new website. I shall keep everyone posted on the progress.

Doors CS website:
http://dcs.cemetech.net/
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rivereye


Future Admin


Joined: 16 Mar 2005
Posts: 5450
Location: Out Fishing

Posted: 22 Jan 2006 06:41:37 pm    Post subject:

looks good
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Kllrnohj


/=\ PH34R |\/|3


Joined: 24 May 2005
Posts: 8189

Posted: 22 Jan 2006 07:16:36 pm    Post subject:

rivereye wrote:
looks good


except for that theres 1) nothing really there and 2) some logos have DCS5, yet others have DCS 6 Very Happy

tracker's nice tho Wink
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There are only two kinds of programming languages: those people always bitch about and those nobody uses. (Bjarne Stroustrup)
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Chipmaster


Mythical Hermit


Joined: 23 May 2005
Posts: 1858
Location: 37*16'05"N, 115*47'58"W

Posted: 22 Jan 2006 08:07:29 pm    Post subject:

Look under the history section. Apparently Kerm was doing this before he was born.

History wrote:
0.2.0 December 31, 1969 Transferred to the graphscreen.

0.1.0 December 31, 1969 Simple menued list of programs named Doors XP; all BASIC.

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tifreak8x


Guru


Joined: 16 Mar 2005
Posts: 9060
Location: Sol System

Posted: 22 Jan 2006 08:48:45 pm    Post subject:

Hey, '69 is a good number... Razz Very Happy
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Projects: AOD Series: 70% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

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jpez


Underboss of Cemetech


Joined: 04 May 2005
Posts: 2774
Location: Seattle

Posted: 22 Jan 2006 09:22:50 pm    Post subject:

I always thought Kerm was born to make DCS, but I guess DCS was born to make Kerm.
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rivereye


Future Admin


Joined: 16 Mar 2005
Posts: 5450
Location: Out Fishing

Posted: 22 Jan 2006 09:43:00 pm    Post subject:

what?
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tifreak8x


Guru


Joined: 16 Mar 2005
Posts: 9060
Location: Sol System

Posted: 22 Jan 2006 10:12:18 pm    Post subject:

*Attempts to make a reply, and decides to just sit in a chair and look confused*
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Projects: AOD Series: 70% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

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Chipmaster


Mythical Hermit


Joined: 23 May 2005
Posts: 1858
Location: 37*16'05"N, 115*47'58"W

Posted: 22 Jan 2006 10:17:59 pm    Post subject:

Laughing
Rivereye, Read my post from above
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KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55742
Location: Earth, Sol, Milky Way

Posted: 22 Jan 2006 11:21:10 pm    Post subject:

Ik, I didn't add datestamps yet. The empty pages are wips Smile
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tifreak8x


Guru


Joined: 16 Mar 2005
Posts: 9060
Location: Sol System

Posted: 23 Jan 2006 12:10:01 pm    Post subject:

Question, will the dl link I have on my site become outdated as well? Should I make the links seperate, since you are branching the 83 and the 83+ versions off?
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Projects: AOD Series: 70% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

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KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55742
Location: Earth, Sol, Milky Way

Posted: 23 Jan 2006 12:12:17 pm    Post subject:

Nope, they'll still be packaged in the same zip, but the TI-83 version within will be perpetually at 5.1. Smile
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tifreak8x


Guru


Joined: 16 Mar 2005
Posts: 9060
Location: Sol System

Posted: 23 Jan 2006 12:18:26 pm    Post subject:

Good, that makes it a bit easier for me. Smile
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Projects: AOD Series: 70% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

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KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55742
Location: Earth, Sol, Milky Way

Posted: 23 Jan 2006 12:23:38 pm    Post subject:

Feel free to point to the dl page if you want:
http://doorscs.cemetech.net/?p=dl

Oh, and I finished the history section. Admins will find they have some special powers within doorscs.cemetech.net... Smile
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tifreak8x


Guru


Joined: 16 Mar 2005
Posts: 9060
Location: Sol System

Posted: 23 Jan 2006 01:23:18 pm    Post subject:

I shall take a look at the changes... Smile

Looks good! I can't wait to see the finished pages. Smile
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Projects: AOD Series: 70% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Look here for Assembly Resources.
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KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55742
Location: Earth, Sol, Milky Way

Posted: 23 Jan 2006 01:38:31 pm    Post subject:

Did you see the software box? Smile

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tifreak8x


Guru


Joined: 16 Mar 2005
Posts: 9060
Location: Sol System

Posted: 23 Jan 2006 02:33:31 pm    Post subject:

0x5, yeah I saw it. It is fairly unique, but you know n00bs will start askin where they can buy it at... Laughing
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Projects: AOD Series: 70% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Look here for Assembly Resources.
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KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55742
Location: Earth, Sol, Milky Way

Posted: 23 Jan 2006 04:18:23 pm    Post subject:

0x5, I kinda hope they do... Wink
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Kllrnohj


/=\ PH34R |\/|3


Joined: 24 May 2005
Posts: 8189

Posted: 23 Jan 2006 07:16:02 pm    Post subject:

it would be nice if i could edit the tracker posts i've made....(like to say they were fixed or to add more info/updates as they are available)

just like it would also be nice if the DETAILS section had info like the time posted, last update, current status, etc...
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There are only two kinds of programming languages: those people always bitch about and those nobody uses. (Bjarne Stroustrup)
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KermMartian


Site Admin


Joined: 14 Mar 2005
Posts: 55742
Location: Earth, Sol, Milky Way

Posted: 23 Jan 2006 08:06:57 pm    Post subject:

Those are all in the db, I just need to code the frontend. Smile
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