CEMETECH
Leading The Way To The Future
Login [Register]
Username:
Password:
Autologin:

Don't have an account? Register now to chat, post, use our tools, and much more.
Latest Headlines
Online Users
There are 115 users online: 1 member, 75 guests and 39 bots.
Members: None.
Bots: VoilaBot (2), Spinn3r (1), MSN/Bing (2), Magpie Crawler (4), VoilaBot (11), Googlebot (19).
RSS & Social Media
SAX
You must log in to view the SAX chat widget
    » Goto page Previous  1, 2, 3, 4
» View previous topic :: View next topic  
Author Message
elfprince13


OVER NINE THOUSAND!


Joined: 23 May 2005
Posts: 10234
Location: A galaxy far far away......

Posted: 04 Jul 2012 11:48:52 am    Post subject:

Out of curiosity, trace or original? The feet are impressively well rendered.
_________________
StickFigure Graphic Productions || VSHI: Vermont Sustainable Heating Initiative


Back to top
souvik1997


Guru-in-Training


Joined: 19 Apr 2010
Posts: 2870

Posted: 04 Jul 2012 11:51:58 am    Post subject:

It's a trace, there's no way I could have drawn that myself.
_________________
CALCnet Tournament-38%


deviantArt
Back to top
Ashbad


... I think redheaded girls are kind of cool


Joined: 01 Dec 2010
Posts: 2418
Location: Stomp Stomp Stomp, The Idiot Convention

Posted: 04 Jul 2012 12:16:41 pm    Post subject:

souvik1997 wrote:
It's a trace, there's no way I could have drawn that myself.


You seem to have become quite skilled at vectoring and the techniques/precision it requires for cleanliness, perhaps start applying that differently by starting with simple original vectors (doesn't have to be anime you have been doing per se, maybe something simpler like cartoon animals or common household objects?) I've found that practicing drawing skills on pencil+paper goes a long way, no matter what the final medium for your artwork will be. Heck, I always do multiple concept sketches for all of my pixel art, and the pencil sketches are only okayish-quality; once I have a good idea of what I'm making, it translates really quickly to pixels. I'm sure it's the same with vectors Smile
_________________
-Ashbad
Back to top
souvik1997


Guru-in-Training


Joined: 19 Apr 2010
Posts: 2870

Posted: 18 Jul 2012 11:44:56 pm    Post subject:

Here's an update:

_________________
CALCnet Tournament-38%


deviantArt
Back to top
elfprince13


OVER NINE THOUSAND!


Joined: 23 May 2005
Posts: 10234
Location: A galaxy far far away......

Posted: 17 Feb 2013 08:28:56 pm    Post subject:

Kerm's enabled SVG in [img] tags. Thought this thread would appreciate it more than most, so I'm posting here to let you guys know Smile


_________________
StickFigure Graphic Productions || VSHI: Vermont Sustainable Heating Initiative


Back to top
Display posts from previous:   
Register to Join the Conversation
Have your own thoughts to add to this or any other topic? Want to ask a question, offer a suggestion, share your own programs and projects, upload a file to the file archives, get help with calculator and computer programming, or simply chat with like-minded coders and tech and calculator enthusiasts via the site-wide AJAX SAX widget? Registration for a free Cemetech account only takes a minute.

» Go to Registration page
    » Goto page Previous  1, 2, 3, 4
» View previous topic :: View next topic  
Page 4 of 4 » All times are GMT - 5 Hours

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© Copyright 2000-2013 Cemetech & Kerm Martian :: Page Execution Time: 0.030048 seconds.