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LincolnB

Advanced Member

Joined: 07 Jul 2011 Posts: 199
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Posted: 09 May 2012 03:55:09 pm Post subject: |
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Ah, ok thanks, I didn't realize how saturated the colors were. I'll change it and post some more grass here. _________________ -LincolnB
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Ashbad

... I think redheaded girls are kind of cool

Joined: 01 Dec 2010 Posts: 2418 Location: Stomp Stomp Stomp, The Idiot Convention
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Posted: 09 May 2012 03:56:30 pm Post subject: |
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| LincolnB wrote: | | Ah, ok thanks, I didn't realize how saturated the colors were. I'll change it and post some more grass here. |
Yessir, and don't use a thousand colors this time (literally ) Once you do that I can give some more focused feedback  _________________ -Ashbad |
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Spenceboy98

Super-Expert

Joined: 06 Jan 2012 Posts: 823 Location: In the TARDIS
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Posted: 18 May 2012 07:45:17 pm Post subject: |
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My first real sprite:
I used this tutorial. |
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Ashbad

... I think redheaded girls are kind of cool

Joined: 01 Dec 2010 Posts: 2418 Location: Stomp Stomp Stomp, The Idiot Convention
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Posted: 20 May 2012 03:28:07 pm Post subject: |
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Here's a very good read I just finished, by an admin on a pixel art forums site. Very good reference to train yourself to notice pixel banding (at least it had been for me): http://www.pixel.schlet.net/
The dude's a very good artist, but he's really obsessive about finding and fixing banding so I guess he's the perfect guide for teaching such a subject. _________________ -Ashbad |
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flyingfisch

Super-Expert

Joined: 02 Feb 2012 Posts: 894 Location: Akron, OH
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Posted: 20 May 2012 04:53:37 pm Post subject: |
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Nice tutorial.
Color 101 note:
I agree about not using black. My mom paints with acrylics and one of the first things she taught me was that black is a "shortcut" (as well as pure grays). What I use is a very dark blue, or a dark orange. Depending on the colors immediately near it.
And, I think a great addition to this tut would be a color theory section.  _________________

 
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zeldaking
Power User

Joined: 31 Jul 2011 Posts: 470 Location: Utah
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Posted: 26 May 2012 10:35:25 am Post subject: |
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I have decided to start doing pixel art also, although I am not sure about the MLP ones. Here are my subjects, err quick drawings I am going off of.
Link, from Legend of Zelda, DS spirit tracks and phantom hourglass
This is a half-finished scetch of a phantom which I will be doing after I finish the Link one.
Any suggestions before I start? Comments, concerns? |
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Ashbad

... I think redheaded girls are kind of cool

Joined: 01 Dec 2010 Posts: 2418 Location: Stomp Stomp Stomp, The Idiot Convention
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Posted: 26 May 2012 10:40:12 am Post subject: |
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Nice work! What are you thinking for the dimensions of the actual pixel art itself of these? I personally think they could fit in 200x200 pixels and still be ultra detailed, or even possibly 100x100. _________________ -Ashbad |
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zeldaking
Power User

Joined: 31 Jul 2011 Posts: 470 Location: Utah
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Posted: 26 May 2012 10:44:12 am Post subject: |
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| I don't really know, not ever having done pixel art before. What do you suggest? |
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Ashbad

... I think redheaded girls are kind of cool

Joined: 01 Dec 2010 Posts: 2418 Location: Stomp Stomp Stomp, The Idiot Convention
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Posted: 26 May 2012 10:59:26 am Post subject: |
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| zeldaking wrote: | | I don't really know, not ever having done pixel art before. What do you suggest? |
Hmm, I would try with cramming it into 100x100 to start. _________________ -Ashbad |
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zeldaking
Power User

Joined: 31 Jul 2011 Posts: 470 Location: Utah
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Posted: 26 May 2012 11:09:15 am Post subject: |
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I started bigger How do I scale it down to 100x100? |
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Ashbad

... I think redheaded girls are kind of cool

Joined: 01 Dec 2010 Posts: 2418 Location: Stomp Stomp Stomp, The Idiot Convention
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Posted: 26 May 2012 11:10:41 am Post subject: |
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| zeldaking wrote: | I started bigger How do I scale it down to 100x100? |
How big did you start? If you've already started, don't scale it down unless it's a different size than what you want. Just see what you can make of it first, and then decide on whether you need to make it smaller  _________________ -Ashbad |
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zeldaking
Power User

Joined: 31 Jul 2011 Posts: 470 Location: Utah
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Posted: 26 May 2012 11:12:16 am Post subject: |
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| I drew an outline, it's roughly the same size as the picture above. I think that is too big. |
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Ashbad

... I think redheaded girls are kind of cool

Joined: 01 Dec 2010 Posts: 2418 Location: Stomp Stomp Stomp, The Idiot Convention
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Posted: 26 May 2012 11:14:05 am Post subject: |
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| zeldaking wrote: | | I drew an outline, it's roughly the same size as the picture above. I think that is too big. |
Yeah, that might be a bit *too* large for a first piece (once you get better, working with larger sizes becomes easier and easier.)
I'll guess that if it's roughly the same size, it's about 250x250 pixels (maybe slightly more). I'd try going down towards 150x150  _________________ -Ashbad |
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zeldaking
Power User

Joined: 31 Jul 2011 Posts: 470 Location: Utah
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Posted: 26 May 2012 11:20:45 am Post subject: |
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| Is there anywhere on paint to check the current picture size? |
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Ashbad

... I think redheaded girls are kind of cool

Joined: 01 Dec 2010 Posts: 2418 Location: Stomp Stomp Stomp, The Idiot Convention
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Posted: 26 May 2012 12:02:19 pm Post subject: |
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| zeldaking wrote: | | Is there anywhere on paint to check the current picture size? |
When you don't have anything selected at all, it's in the middle of the bottom bar. _________________ -Ashbad |
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zeldaking
Power User

Joined: 31 Jul 2011 Posts: 470 Location: Utah
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Posted: 26 May 2012 12:28:36 pm Post subject: |
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Bump:
Here is my outline. It took me a while becuase I am just starting out, but I think the results aren't bad.
What do you guys think?
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Ashbad

... I think redheaded girls are kind of cool

Joined: 01 Dec 2010 Posts: 2418 Location: Stomp Stomp Stomp, The Idiot Convention
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Posted: 26 May 2012 12:39:43 pm Post subject: |
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Not a bad rough draft of the lineart. I noticed that not all of the outline pixels are pure black; saving as a monochrome bmp and then resaving as a 24 bit bmp would fix it. (don't save as PNG until it's time to post it, though; png images screw things up a lot in paint; mostly with the color replacement side-tool of the eraser)
And of course, clean up all of the lines so that they're one pixel thick from there you can easily fix any anatomical issues you have. _________________ -Ashbad |
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Spenceboy98

Super-Expert

Joined: 06 Jan 2012 Posts: 823 Location: In the TARDIS
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Posted: 26 May 2012 02:48:14 pm Post subject: |
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This is what I have of my pony pixel art so far. It's my friend as a pony.
.png) |
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Ashbad

... I think redheaded girls are kind of cool

Joined: 01 Dec 2010 Posts: 2418 Location: Stomp Stomp Stomp, The Idiot Convention
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Posted: 26 May 2012 02:55:45 pm Post subject: |
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| Spenceboy98 wrote: | This is what I have of my pony pixel art so far. It's my friend as a pony.
.png) |
Wow, that's large O_o Unless you're doing a very detailed pony pixel, you can usually use a lot smaller size than that. I usually restrict myself to 150x150 pixels when working with ponies, and I don't even use nearly that much space (most of my pixels are around 100x100)
In addition, the colors are slightly harsh (for the coat), and the anatomy needs some working. I found this large chart to be extremely helpful in understanding pony anatomy: http://img.ponibooru.org/images/5d/5d2e45a80d046352d54e732a2813d354 _________________ -Ashbad |
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Spenceboy98

Super-Expert

Joined: 06 Jan 2012 Posts: 823 Location: In the TARDIS
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Posted: 26 May 2012 03:24:58 pm Post subject: |
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| I originally drew this on a piece of paper. That's why it looks bad. It looks better on the paper. I posted the original on the mlp topic. |
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