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Compynerd255


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Joined: 08 Apr 2011
Posts: 397

Posted: 23 Apr 2012 09:20:54 am    Post subject:

LincolnB wrote:
The link is broken - it says google chrome can't find geekboy.57o9.org

Yeah, I had the same problem on IE - it wouldn't download. I really want to test this out, especially since I tried and failed writing this on my own. Could you please share the new link with us?
Additionally, when you upload, could you please upload as a ZIP? These school computers can only download files by opening them immediately, and they don't know how to open 7-Zip files.
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KermMartian


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Joined: 14 Mar 2005
Posts: 55760
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Posted: 23 Apr 2012 09:46:25 am    Post subject:

I have (temporarily!) repacked and uploaded the file right here, but I implore geekboy to upload it to the archives properly today so I can delete the temporary file.
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geekboy1011


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Joined: 19 Jul 2009
Posts: 596

Posted: 23 Apr 2012 02:23:23 pm    Post subject:

thanks Kerm I'm just waiting to do so because I don't want to have to reupit 90 times before its complete but due to the fancy language in that post I will put it in the archives.

compynerd thanks for giving it a try! gonna say a few things here and ill make changes to the readme for the one i upload in the archive but ill put the one i remember down here for now

Location of the commands are in the distr menu
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KermMartian


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Joined: 14 Mar 2005
Posts: 55760
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Posted: 23 Apr 2012 06:10:21 pm    Post subject:

Thanks for uploading it; I hope that Lincoln and Compy (if not others) get to try it out. Link follows:

http://www.cemetech.net/programs/index.php?mode=file&id=737
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LincolnB


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Joined: 07 Jul 2011
Posts: 199

Posted: 23 Apr 2012 06:25:09 pm    Post subject:

So, I downloaded GCNLIB and GCNAXE, and I got it working so I can view the commands list, however there's a problem; when I try and select CnOn or CnKey or probably any of the functions, they bring me to some menu, they don't return a token like I want (need)...
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geekboy1011


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Joined: 19 Jul 2009
Posts: 596

Posted: 23 Apr 2012 06:27:39 pm    Post subject:

thats an external keyhook having issues
what apps do you have installed?
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Cadan: CD :    My (first?!?) mod of the cadan engine for a not so demoified version of the game :HOLD

Cn2.2 Wireless Bridge : Still in the design phase.

Contest #9 Cn2.2 Ika Shmup
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aeTIos


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Joined: 02 Nov 2010
Posts: 491

Posted: 25 Apr 2012 03:16:49 am    Post subject:

so yeah still heving promised I'll make a test program, I think this could take another 2 weeks for me to get time...
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KermMartian


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Posted: 25 Apr 2012 10:52:52 am    Post subject:

aeTIos wrote:
so yeah still heving promised I'll make a test program, I think this could take another 2 weeks for me to get time...
I'll hold you to that and look forward to seeing what Axe/CALCnet program you end up making with this Axiom. Smile
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geekboy1011


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Posted: 25 Apr 2012 01:09:57 pm    Post subject:

cant wait to see aetios Very Happy
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Cadan: CD :    My (first?!?) mod of the cadan engine for a not so demoified version of the game :HOLD

Cn2.2 Wireless Bridge : Still in the design phase.

Contest #9 Cn2.2 Ika Shmup
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LincolnB


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Joined: 07 Jul 2011
Posts: 199

Posted: 25 Apr 2012 05:58:42 pm    Post subject:

OK, I got tokens to work (finally) in Axe 1.1.2 on OS 2.43, compiling for Doors CS 7. However, this code doesn't work:


Code:

prgmBLINKSRC

.BLINK
#Axiom(GCNAXE)
prgmGCNLIB
CnOn
0->X

Repeat CnKey(15)
If CnKey(3)
X++
End
ClrDraw
Pt-On(X,0,[FF818181818181FF]
Dispgraph
End

CnOff


What it does is run the program and return without doing anything. I put a Pause 2000 right after Dispgraph, and it apparently doesn't reach that point in the code - it still just runs and returns really fast. So I changed the line:

Repeat CnKey(15)
to:
While 1

And it's apparently not even reaching THAT point in the code, because it does the same thing it did the previous two times. Any ideas?
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geekboy1011


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Posted: 25 Apr 2012 08:35:25 pm    Post subject:

ok CnKey(15) does not work yet unless axe is taking that as the statement cnkey * 15 which really wont help you at all >.> <.<
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Cadan: CD :    My (first?!?) mod of the cadan engine for a not so demoified version of the game :HOLD

Cn2.2 Wireless Bridge : Still in the design phase.

Contest #9 Cn2.2 Ika Shmup
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LincolnB


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Joined: 07 Jul 2011
Posts: 199

Posted: 25 Apr 2012 09:29:21 pm    Post subject:

Does CnKey(3) work? What about this:

LincolnB wrote:
So I changed the line:

Repeat CnKey(15)
to:
While 1

And it's apparently not even reaching THAT point in the code, because it does the same thing it did the previous two times. Any ideas?

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geekboy1011


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Joined: 19 Jul 2009
Posts: 596

Posted: 25 Apr 2012 09:32:56 pm    Post subject:

no atm cnkey(ARG) does not work im coding it in as i post Very Happy
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Cadan: CD :    My (first?!?) mod of the cadan engine for a not so demoified version of the game :HOLD

Cn2.2 Wireless Bridge : Still in the design phase.

Contest #9 Cn2.2 Ika Shmup
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Compynerd255


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Joined: 08 Apr 2011
Posts: 397

Posted: 26 Apr 2012 09:28:08 am    Post subject:

geekboy1011 wrote:
ok CnKey(15) does not work yet unless axe is taking that as the statement cnkey * 15 which really wont help you at all >.> <.<

I knew that I couldn't use getKey, but are you trying to say that getKey(X) won't work, either? I thought that that one was based on reading the keystate directly, which I didn't think needs interrupts - getKey(X) works when I add my own custom interrupt to an Axe program, but getKey messes with it.
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LincolnB


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Joined: 07 Jul 2011
Posts: 199

Posted: 26 Apr 2012 11:10:31 am    Post subject:

Yeah, I'm pretty sure you can't do any form of getkey when you're using Calcnet, because of the interrupts. I could be wrong, I'm not sure if getkey(X) works but getkey->X doesn't...
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geekboy1011


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Joined: 19 Jul 2009
Posts: 596

Posted: 26 Apr 2012 12:21:21 pm    Post subject:

getkey wont work because quigbo uses the getcsc bcall. which just doesn't work with calcnet. I should have CnKey(ARG) working by tonight my calc was derping hard last night :/
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Cadan: CD :    My (first?!?) mod of the cadan engine for a not so demoified version of the game :HOLD

Cn2.2 Wireless Bridge : Still in the design phase.

Contest #9 Cn2.2 Ika Shmup
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LincolnB


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Joined: 07 Jul 2011
Posts: 199

Posted: 26 Apr 2012 03:43:31 pm    Post subject:

By tonight? sounds awesome.
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KermMartian


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Joined: 14 Mar 2005
Posts: 55760
Location: Earth, Sol, Milky Way

Posted: 26 Apr 2012 04:54:30 pm    Post subject:

Note to self: finishing fixing [ON], look into what Runer/Calc84 were talking about.
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geekboy1011


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Joined: 19 Jul 2009
Posts: 596

Posted: 26 Apr 2012 04:55:58 pm    Post subject:

ill remind you about that when you get time Kerm. as for you linc try using getkey(#) instead of cnkey(#) it should apparently work Very Happy
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Cadan: CD :    My (first?!?) mod of the cadan engine for a not so demoified version of the game :HOLD

Cn2.2 Wireless Bridge : Still in the design phase.

Contest #9 Cn2.2 Ika Shmup
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LincolnB


Advanced Member


Joined: 07 Jul 2011
Posts: 199

Posted: 26 Apr 2012 07:47:19 pm    Post subject:

KermMartian wrote:
Note to self: finishing fixing [ON], look into what Runer/Calc84 were talking about.


What were they talking about? Also, I'll try using getkey(X) sometime tonight to see if that works.
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