CEMETECH
Leading The Way To The Future
Login [Register]
Username:
Password:
Autologin:

Don't have an account? Register now to chat, post, use our tools, and much more.
Latest Headlines
Online Users
There are 137 users online: 7 members, 109 guests and 21 bots.
Members: 16aroth6, billiamf, Luxen, mooinghorse, RBuehner95, willwac.
Bots: VoilaBot (4), Baidu (1), Spinn3r (1), MSN/Bing (1), Magpie Crawler (3), Googlebot (11).
RSS & Social Media
SAX
You must log in to view the SAX chat widget
Author Message
odogollie


Newbie


Joined: 14 Dec 2011
Posts: 18

Posted: 08 Jan 2012 06:12:25 pm    Post subject: SEGA game for the TI-83+/TI-84+

Alright, so right now I'm watching my friends play Mighty Morphing Power Ranges The Movie for the SEGA. I had an idea to make that game for the TI83+/84+ and I need a little help with the graphics for the game. I have never really done graphics for the calculator, just simple command stuff. So it would be great if someone could help me. Very Happy it would be very helpful!

Thanks!
Back to top
Ashbad


Guru-in-Training


Joined: 01 Dec 2010
Posts: 2499

Posted: 08 Jan 2012 06:14:41 pm    Post subject:

What language will you be using for this game? I'm assuming TI-BASIC? If so, you can use something like Celtic III for graphics, which is conveniently packed with DCS7.
_________________
R O F L M A O
O
F
L
M
A
O
Back to top
Raylin


Expert


Joined: 05 May 2008
Posts: 573
Location: On a walkabout

Posted: 08 Jan 2012 06:14:51 pm    Post subject:

>for the SEGA

Excuse me? There is no such console.

And what language are you planning it in?
_________________



The Labyrinthine Project
Sanctuary of Phantoms: 99% (editing)
Back to top
odogollie


Newbie


Joined: 14 Dec 2011
Posts: 18

Posted: 08 Jan 2012 06:16:07 pm    Post subject:

Its SEGA 32X and I was thinking just basic
_________________
Lead Programmer
FIRST Team 4068
FIRST Robotics Competition
Back to top
qazz42


Vampire Killer


Joined: 07 Apr 2010
Posts: 4211

Posted: 08 Jan 2012 06:16:09 pm    Post subject:

That is great to hear, odogollie! Any details on the game, such as language and whatnot? As for graphics, I suggest you try out merth's TokenIDE, it has some great sprite making tools (asm and Basic sprite tools)

http://www.ticalc.org/archives/files/fileinfo/433/43315.html


Quote:
SEGA 32X


uhhh...
Link

_________________


Back to top
odogollie


Newbie


Joined: 14 Dec 2011
Posts: 18

Posted: 08 Jan 2012 06:18:37 pm    Post subject:

Right i have Token and i have looked at programs with it and wrote a few. i will check that out with the sprites and Doors for some reason just kind of blew up in my face... i had to get a new calc...
_________________
Lead Programmer
FIRST Team 4068
FIRST Robotics Competition
Back to top
Raylin


Expert


Joined: 05 May 2008
Posts: 573
Location: On a walkabout

Posted: 08 Jan 2012 06:22:42 pm    Post subject:

That doesn't seem possible.
Are you sure this wasn't a conflict or a vulnerability on your side?
I ask this due to firsthand experience, except my remedy was a GarbageCollect.
_________________



The Labyrinthine Project
Sanctuary of Phantoms: 99% (editing)
Back to top
odogollie


Newbie


Joined: 14 Dec 2011
Posts: 18

Posted: 08 Jan 2012 06:24:16 pm    Post subject:

Not so sure i will try and re-download it and i'll tell you if it works. but it might have just been me
_________________
Lead Programmer
FIRST Team 4068
FIRST Robotics Competition
Back to top
qazz42


Vampire Killer


Joined: 07 Apr 2010
Posts: 4211

Posted: 08 Jan 2012 06:26:30 pm    Post subject:

odogollie wrote:
Right i have Token and i have looked at programs with it and wrote a few. i will check that out with the sprites and Doors for some reason just kind of blew up in my face... i had to get a new calc...


You had to get a NEW calculator? What could have been so irreparable with DCS that you needed a new calc? I would think an OS reinstall or a battery pull would fix a DCS software crash. But I digress >.>
_________________


Back to top
Raylin


Expert


Joined: 05 May 2008
Posts: 573
Location: On a walkabout

Posted: 08 Jan 2012 06:29:06 pm    Post subject:

Doors CS 7.2 is pretty solid.

Now, if you'll excuse me...

FOR GREAT JUSTICE!
_________________



The Labyrinthine Project
Sanctuary of Phantoms: 99% (editing)
Back to top
odogollie


Newbie


Joined: 14 Dec 2011
Posts: 18

Posted: 08 Jan 2012 06:31:45 pm    Post subject:

ok well i tried to re-install the OS and it fail over and over and over again, i tried like 20 times and it just wouldn't work.
_________________
Lead Programmer
FIRST Team 4068
FIRST Robotics Competition
Back to top
seana11


Super-Expert


Joined: 23 May 2011
Posts: 836
Location: Well, the sign says "You are here"...

Posted: 08 Jan 2012 10:15:38 pm    Post subject:

odogollie wrote:
ok well i tried to re-install the OS and it fail over and over and over again, i tried like 20 times and it just wouldn't work.


http://clrhome.org/tutorials/crash/
_________________

Code:
-----BEGIN GEEK CODE BLOCK-----
GCS d- s+: a---@ C+++ UL++ P L+++ E- W++ N o? K? w--- O? M--
V- PS++(--) PE- Y+ PGP t 5? X(+) R tv-- b++(+++) DI+(++)
D(+) G e-(*)>++@ h! r!>+++ y?
------END GEEK CODE BLOCK------
decoded
Back to top
Display posts from previous:   
Register to Join the Conversation
Have your own thoughts to add to this or any other topic? Want to ask a question, offer a suggestion, share your own programs and projects, upload a file to the file archives, get help with calculator and computer programming, or simply chat with like-minded coders and tech and calculator enthusiasts via the site-wide AJAX SAX widget? Registration for a free Cemetech account only takes a minute.

Go to Registration page
   
View previous topic :: View next topic  
Page 1 of 1 All times are GMT - 5 Hours

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© Copyright 2000-2014 Cemetech & Kerm Martian :: Page Execution Time: 0.040945 seconds.