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geekboy1011

Expert

Joined: 19 Jul 2009 Posts: 597
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Posted: 03 Feb 2011 04:50:58 pm Post subject: CaDan: CD |
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The game returns with a slightly cherrified adaption
more updates coming with some sprites by squidgetx
intends to include
multiple levels
multiple bosses
a possibly lolified (0x5?) story line
hours of rage
Not held liable for broken calcs
Character list:
Players:
Bosses:
Genolo(li?)
Nikky
SirCmpwn The Coding knight
Sean (captain of my schools fencing team i have a great idea for him)
I'm looking for more characters to add i need a total of 2 more players and 2 more bosses
and i'm horrid with graphics so.
you want a character in the game make me a 32x32 shot for chatting and such like the character selection screen(for players) and a 8x8 one for in game shooting sprite
bosses i need a 32x32 one for the in game chat and a 8x8 one for there sprite
lets see what you all can come up with ^_^
Edit by Tanner: So much abuse of the English language x.x
Last edited by geekboy1011 on 06 Feb 2011 06:39:47 pm; edited 2 times in total |
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55762 Location: Earth, Sol, Milky Way
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Posted: 03 Feb 2011 08:53:18 pm Post subject: |
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Thanks for the excellent edits, Tanner. Surely you've seen me constantly yelling at him on IRC for his horrible grammar. Geekboy, this is looking great! Whom are you thinking for the remaining players and bosses? _________________
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geekboy1011

Expert

Joined: 19 Jul 2009 Posts: 597
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Posted: 03 Feb 2011 08:56:19 pm Post subject: |
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Any one who wants to as long as they make the graphics. General idea is get a compilation of gfx and such and then make a poll
highest ones in each category get added to the complete edition ( i don't need the graphics right away i can use dummy graphics for bullet testing ) ^_^ _________________ Cadan: CD : My (first?!?) mod of the cadan engine for a not so demoified version of the game :HOLD
Cn2.2 Wireless Bridge : Still in the design phase.
Contest #9 Cn2.2 Ika Shmup |
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_player1537

Guru-in-Training

Joined: 25 Nov 2009 Posts: 2958
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Posted: 03 Feb 2011 10:41:39 pm Post subject: |
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I'd love to make a sprite for this I'll probably work on it tomorrow at school when I'm bored. Btw, your post was... for lack of better words, awful x.x Oh well, it's over I like that Nikky is a boss  _________________ http://tanner.myserverathome.com
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geekboy1011

Expert

Joined: 19 Jul 2009 Posts: 597
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Posted: 03 Feb 2011 10:43:14 pm Post subject: |
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Yeah me to also more screenies!!!
Simple 3 prong background.
Trollface background.
Simple wisp style background.
Some of the images actually have the in game sprite of the Iambian profile as well.
EDIT:
So i Finally plugged in a decent bullet script and made some crappy dialog. So what do you get a SCREENIE!!!
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souvik1997

Guru-in-Training

Joined: 19 Apr 2010 Posts: 2870
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55762 Location: Earth, Sol, Milky Way
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Posted: 04 Feb 2011 05:40:15 pm Post subject: |
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How much memory does this take up so far, geekboy? Any projected size for when the project is complete? _________________
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merthsoft
File Archiver

Joined: 09 May 2010 Posts: 2735
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Posted: 04 Feb 2011 05:42:17 pm Post subject: |
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I like everything except the "troll face", but I tend to find memes trite and unoriginal, so that's probably just personal bias. The actually mechanic looks very neat. _________________ Shaun |
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geekboy1011

Expert

Joined: 19 Jul 2009 Posts: 597
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Posted: 04 Feb 2011 05:42:52 pm Post subject: |
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0x5 Merth.
It says that because i haven't made any boss graphics yet, nor do i know the format for the files.
Every thing is compressed and it gets confusing X.x
Like in the screenie when i use a bomb there is garbage on the bottom of the screen thats something else i already messed up.
It will be 2 app pages when done Kerm. 1 page holds all the graphics the other all the bullet information
i have roughly 9000 bytes left on each page to work with |
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_player1537

Guru-in-Training

Joined: 25 Nov 2009 Posts: 2958
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Posted: 04 Feb 2011 05:44:35 pm Post subject: |
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Souvik, it was a joke that Iambian added I believe. He didn't want to make a boss sprite, so he just added that. The trollface did come out pretty well. I really dislike the first bullet script though :/ I would prefer it to give you a spot to go through, and that spot move around in a circle around the boss. _________________ http://tanner.myserverathome.com
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geekboy1011

Expert

Joined: 19 Jul 2009 Posts: 597
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Posted: 04 Feb 2011 05:48:51 pm Post subject: |
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Tanner what do you mean? That confused me.
also these scripts are just dummy ones for a point of concept. ^-^
I will be making better ones this one is actually really simple
Code: Pinwheel:
cd.shoot(r1)
cd.add(r1,60)
cd.shoot(r1)
cd.add(r1,60)
cd.shoot(r1)
cd.pause
cd.goto(Pinwheel)
Thats the whole code for that pinwheel effect. |
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_player1537

Guru-in-Training

Joined: 25 Nov 2009 Posts: 2958
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geekboy1011

Expert

Joined: 19 Jul 2009 Posts: 597
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Posted: 04 Feb 2011 05:52:44 pm Post subject: |
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OH so make it like a 3 point pinwheel instead of a 4 point
or only 2?
Yours would make a 2 point pinwheel on the opposite sides of each other. _________________ Cadan: CD : My (first?!?) mod of the cadan engine for a not so demoified version of the game :HOLD
Cn2.2 Wireless Bridge : Still in the design phase.
Contest #9 Cn2.2 Ika Shmup |
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_player1537

Guru-in-Training

Joined: 25 Nov 2009 Posts: 2958
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55762 Location: Earth, Sol, Milky Way
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Posted: 04 Feb 2011 08:10:40 pm Post subject: |
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| merthsoft wrote: | | I like everything except the "troll face", but I tend to find memes trite and unoriginal, so that's probably just personal bias. The actually mechanic looks very neat. | Yeah, I'm not a big fan either; I like those original, more organic backgrounds a lot more. _________________
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geekboy1011

Expert

Joined: 19 Jul 2009 Posts: 597
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souvik1997

Guru-in-Training

Joined: 19 Apr 2010 Posts: 2870
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geekboy1011

Expert

Joined: 19 Jul 2009 Posts: 597
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Posted: 05 Feb 2011 01:11:59 am Post subject: |
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We Can also make things go around in circles! ^_^
Round, and round, and round it goes when it stops only DEATH knows
 _________________ Cadan: CD : My (first?!?) mod of the cadan engine for a not so demoified version of the game :HOLD
Cn2.2 Wireless Bridge : Still in the design phase.
Contest #9 Cn2.2 Ika Shmup |
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55762 Location: Earth, Sol, Milky Way
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Posted: 05 Feb 2011 01:13:48 am Post subject: |
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| geekboy1011 wrote: | We Can also make things go around in circles! ^_^
Round, and round, and round it goes when it stops only DEATH knows
 | That's nice, but to be perfectly honest, I think I would find that very distracting if I tried to play at the same time the background was doing all kinds of crazy things. _________________
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geekboy1011

Expert

Joined: 19 Jul 2009 Posts: 597
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Posted: 05 Feb 2011 01:16:36 am Post subject: |
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0x5 i agree totally. It was more of a POC to me actually, to test out the background commands and such. since
I can make scrolling backgrounds and such as well with this
I give it a 64xX image where X is any where between 64 and 256 and i can scroll threw it.
In this case i am using jumps of 64 to show 4 seperate images _________________ Cadan: CD : My (first?!?) mod of the cadan engine for a not so demoified version of the game :HOLD
Cn2.2 Wireless Bridge : Still in the design phase.
Contest #9 Cn2.2 Ika Shmup |
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