Leading the way to the Future
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18 Aug 2010 11:23:13 pm by alberthrocks My DCS Contest Entry (or not) Quote
I got bored and decided to code some interesting things up.
It may or may not get finished, so don't consider this to be a definite entry.

So, what is it? It's called "DCS Animation Framework".
Basically, this little wrapper library animates windows and such (might animate more if possible).

This is just a PoC for now. Eventually, this whole thing will have to be in ASM (which I need tons of help with).

It's not much use, unless you like to decorate your GUI with animation. Wink

Link: http://dl.dropbox.com/u/1016340/DCSANIM.8Xp

No screenshots yet since Linux can't make a decent one without it looking horrifyingly ugly. Razz Feel free to submit one though! Smile
18 Aug 2010 11:43:51 pm by KermMartian Quote
Here you go, I took a preliminary screenshot. Smile



I think that would look pretty awesome with a lot of contents in the window. Smile And I'll see what I can come up with in terms of drawing over windows.
19 Aug 2010 06:37:32 am by rthprog Quote
First, change this:
Code:
:For(θ,0,9)
:FnOff θ
:End
to this:
Code:
 FnOff


Second, what functions will this framework have? For example, given a set of coordinates (say, 3 coordinates), could it get an object to smoothly move from coordinate to coordinate? Depending on what you actually want to do, xLib/PicArc libs should be enough to do it in Basic.
19 Aug 2010 10:14:54 am by KermMartian Quote
Ah, good call, rthprog. And do you happen to know or remember how to combine library functions that draw to the buffer (like xLIB drawing routines) with the DCS rendering functions? I know I helped someone with that, and I can't seem to remember whom, nor can I remember how to do it. Razz